On Tue, Mar 20, 2018 at 12:21 PM Derek Buitenhuis <
derek.buitenh...@gmail.com> wrote:
> On 3/20/2018 7:06 PM, Aman Gupta wrote:
> > I guess I could leave just the if statement, to override the sar when
> > display-width/height is available (which is only on newer Android OS
> > versions).
>
> See
On 3/20/2018 7:06 PM, Aman Gupta wrote:
> I guess I could leave just the if statement, to override the sar when
> display-width/height is available (which is only on newer Android OS
> versions).
Seems reasonable to me.
- Derek
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ffmpeg-devel mailing
On Tue, Mar 20, 2018 at 11:44 AM, Aman Gupta wrote:
>
>
> On Tue, Mar 20, 2018 at 7:16 AM, Derek Buitenhuis <
> derek.buitenh...@gmail.com> wrote:
>
>> On 3/19/2018 11:33 PM, Aman Gupta wrote:
>> > From: Aman Gupta
>> >
>> > Allows consumers who are converting hardware buffers
>> > to OpenGL tex
On Tue, Mar 20, 2018 at 7:16 AM, Derek Buitenhuis <
derek.buitenh...@gmail.com> wrote:
> On 3/19/2018 11:33 PM, Aman Gupta wrote:
> > From: Aman Gupta
> >
> > Allows consumers who are converting hardware buffers
> > to OpenGL textures to render the frames at the intended
> > display resolution.
>
On 3/19/2018 11:33 PM, Aman Gupta wrote:
> From: Aman Gupta
>
> Allows consumers who are converting hardware buffers
> to OpenGL textures to render the frames at the intended
> display resolution.
> ---
> libavcodec/mediacodecdec_common.c | 13 +
> libavcodec/mediacodecdec_common.h |
From: Aman Gupta
Allows consumers who are converting hardware buffers
to OpenGL textures to render the frames at the intended
display resolution.
---
libavcodec/mediacodecdec_common.c | 13 +
libavcodec/mediacodecdec_common.h | 2 ++
2 files changed, 15 insertions(+)
diff --git a/l