Hey!
My program loads XML data from the server.
I want the data to cache, so the loading happens only once.
When I load a simple xml file from the server, the caching works like a
charm.
But when I load xml from a Perl script response, the cache does not work.
The data are being loaded every time
I see the request in the headers and when I debug with Flex, the variables all
appear to be declared correctly. I tried hardcoding the url as well but I get
the same issue. I'm stumped. I suppose I can just catch the error and try to
reload the mp3 file though that is a very unsatisfying solutio
Glad you figured it out Glen and thanks for the solution/workaround.
On Fri, Apr 3, 2009 at 11:07 AM, Glen Pike wrote:
> Hi,
>
> This was an issue with the Flashplayer running without a Window manager -
> for some reason FP10 defaulted to a 200x200 pixel sized window and ignored
> the size of t
Do you have firebug?
Is it possible that it's using the wrong path or even trying to
request "" when it makes the call? If you have firebug, you can look
at all of the http requests through the net panel.
If you're using a variable to make the load call, try hardcoding a
value and see if that sol
Hi,
This was an issue with the Flashplayer running without a Window
manager - for some reason FP10 defaulted to a 200x200 pixel sized window
and ignored the size of the Flash content when run in "fullscreen".
The only way around this is to run a desktop / window manager and
launch Flas
Joel,
I am not sure of the ID3 version. Does that matter? Would different versions of
the ID3 tags cause this type of inconsistent failure?
Dave
- Original Message -
From: "Joel Stransky"
To: "Flash Coders List"
Sent: Friday, April 3, 2009 12:01:11 AM GMT -05:00 US/Canada Eastern
Subjec
This is the error I am seeing. Strangely the part after the word "access" is
left blank. Which leads me to believe it is some kind of timing bug on my side
however, the trigger for this function is the ID3 event. I also tried waiting
for the COMPLETE event but the same issue occurs. As I mention
Thanks chaps,
In the end, loadBytes did the trick.
Cheers,
h.
2009/4/3 Cédric Tabin
> Hello,
>
> Usually for that kind of problem, I simple load my SWF as binary data and
> use Loader.loadBytes to retrieve many instances of the content. Maybe
> tha'ts
> a solution for you ?
>
> Regards,
> Cedri
Hi to all people in this list.
Please help me with code. I want to scroll image line as on this site
http://www.vincentpetersphotography.com/
Look please at any gallery.
Here is my example
http://www.natavi.co.uk/test/gallery_mouse.html
I don’t like how my scrolling works. It stops sometimes, it’s
On Fri, Apr 3, 2009 at 8:38 AM, Jiri wrote:
> So each element in a ByteArray can hold 8 bits.
> What about the readInt() method of the ByteArray, does an integer then span
> over 4 elements of the bytearray. And if I start at position 0 and then call
> the readInt(), is the position after that the
Hello,
Usually for that kind of problem, I simple load my SWF as binary data and
use Loader.loadBytes to retrieve many instances of the content. Maybe tha'ts
a solution for you ?
Regards,
Cedric
On Fri, Apr 3, 2009 at 2:35 PM, Ian Thomas wrote:
> Henry,
> As far as I'm aware, duplication of
Henry,
As far as I'm aware, duplication of existing instances of objects
is still something sadly lacking in Flash. There are a number of
hacks, but none of them seem to work for all cases (I've tried a
bunch!).
In your case, I have two suggestions; both are a change of approach:
i) Use the
hej folks,
I'm writing an assetloader class, with the intention of attaching a whole
bunch of instances to the stage of a loaded asset. Because I want to attach
more than one instance of the loaded SWF, I'm having to duplicate the asset
instead of just using addChild, because you can only addChild
Hey guys thanks for the feedback. Willem i would love to have that
class of yours.
On Fri, Apr 3, 2009 at 12:58 PM, Geografiek wrote:
> Hi Jimmi,
> I made a class that does just that (and a little bit more).
> I can send it to you off list if you wish.
> HTH,
> Willem van den Goorbergh
> Op 3-apr
Hi Jimmi,
I made a class that does just that (and a little bit more).
I can send it to you off list if you wish.
HTH,
Willem van den Goorbergh
Op 3-apr-2009, om 10:19 heeft jimmi het volgende geschreven:
Good morning,
I have made a function that adds interpunction marks to a value, for
example
Jiri wrote:
> So each element in a ByteArray can hold 8 bits.
> What about the readInt() method of the ByteArray, does an integer then
> span over 4 elements of the bytearray. And if I start at position 0 and
> then call the readInt(), is the position after that then 4?
Essentially, yes. A ByteAr
Hello all and good morning,
I was wondering if I could get some help on this.
I have been trying for days now to figure this out.
I know there is some little thing I am missing
and its probably right under my nose so to speak.
Here is my code:
//--
Hi,
I tried the Stage.align but this has no effect.
The stage size is the same as the monitor size.
Looking into this further, it seems to be an issue with the Window
Manager - if we run X11 with no Window Manager and start Flashplayer
from the command line it can't seem to position
Hi Jimmi,
your parameter is being passed by value not object since it's a literal
value.
In your previous situation the function applied itself to a global variable
so this problem didn't occur.
Add a return statement to your function at the end:
function interpunk (par1):Void {
.
return par1
Good morning,
I have made a function that adds interpunction marks to a value, for
example the value 1 gets changed to 10.000, 10 to 100.000 and
so forth.
The function work fine, but I'm trying to make it reusable so that i
can use it in a large scale project. That's where the problem com
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