No problem. :)
My example was just an external AS file, not a class.
Later,
John
on 5/13/10 11:17 AM, Lehr, Theodore at ted_l...@federal.dell.com wrote:
> Indeed - that seems to be it thanks
>
> Thanks John also!
John R. Sweeney Jr.
Interactive Multimedia Developer
OnDemand Interacti
:04 AM
To: Flash Coders List
Subject: RE: [Flashcoders] Buggy Tween
Could it be you have var tween_handler:Tween inside of a function? If it's a
class variable it won't get garbage collected, if it within a function it's
eligible for garbage collection when the function is comple
s-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Theodore
Sent: Thursday, May 13, 2010 6:11 AM
To: Flash Coders List
Subject: RE: [Flashcoders] Buggy Tween
Thanks - for to need such hand holding I tried what you said but get the
same results... What should be in the //do your stuff here?
as
First thing are you tweening the swf you just loaded? If so, make sure its
loaded before you start the tween.
Second the // do your stuff - is what ever you want to happen next. In my
example I was moving a one menu off the stage (left) and another one into
view (from the right). I didn't want the
: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of John R. Sweeney Jr
[jr.swee...@comcast.net]
Sent: Wednesday, May 12, 2010 6:38 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Buggy Tween
Howdy,
> You tween objects got garbage collected.
Howdy,
> You tween objects got garbage collected.
I was bit very hard by that one in a kiosk touch screen that needed to have
certain things happen after the tween was finished. So when garbage
collection stopped the tween, things went very messed up and/or locked up.
:)
Here is how I fixed th
List
Subject: Re: [Flashcoders] Buggy Tween
Lehr, Theodore wrote:
> Sorry - I am unfamiliar with that - can I fix it?
You tween objects got garbage collected. Prevent this from happening by
storing a reference to them in a non garbage collectible object while
Lehr, Theodore wrote:
Sorry - I am unfamiliar with that - can I fix it?
You tween objects got garbage collected. Prevent this from happening by
storing a reference to them in a non garbage collectible object while
they run.
___
Flashcoders mailing li
List
Subject: Re: [Flashcoders] Buggy Tween
Lehr, Theodore wrote:
> The weird thing is that sometimes the tween just stops (sometimes it doe
> complete)
You have a classical garbage collection issue.
___
Flashcoders mailing list
Flash
Lehr, Theodore wrote:
The weird thing is that sometimes the tween just stops (sometimes it doe
complete)
You have a classical garbage collection issue.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailma
I have a CLICK event listener - the function it calls does two things:
1. Loads a .swf
2. creates a tween like:
var mouseToTween:Tween = new Tween
(mc,"x",Strong.easeOut,mc.x.-159,3,true);
The weird thing is that sometimes the tween just stops (sometimes it doe
complete) and it seems to
11 matches
Mail list logo