The difficult part of the question is that the circle is really a 3D
object
ie it can be rotate about the x or y axis.
Do you mean rotate into the z axis? X and Y are still just 2-D
spaces.
'rotating around the x-axis' is a perfectly reasonable statement for a 3D
object: rotate
The difficult part of the question is that the circle is really a 3D
object
ie it can be rotate about the x or y axis.
Do you mean rotate into the z axis? X and Y are still just 2-D
spaces.
'rotating around the x-axis' is a perfectly reasonable statement for
a 3D object: rotate
-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Danny Kodicek
Sent: Wednesday, November 23, 2005 4:33 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Calc max radius of a circle
The difficult part of the question is that the circle is really a 3D
object
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