Beeing able to dispatch events while we are dispatching an event is
the expected behaviour. ActionScript doesn't have threads, so it's
threadsafe per definition. In other words, it never happens, that an
event interrupts a running method. If you dispatch an event while you
are in another event hand
This is a complex one.
Summary:
I believe I'm not confused with try/catch, but am surprised that the
EventDispatcher assumes our code is reentrant. Reentrant like the
EventDispatcher is dispatching a system Event in the middle of me
handling other events. So we're vulnerable to reentrant cal
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