How do I export the trim position and IAS to a serial port?
I'd like to use these values to drive some stepper motors which crudely simulate
control load and trim effects.
All the best,
Matt.
---
A merry xmas and a happy new year.
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Alan King [EMAIL PROTECTED] wrote:
Has nothing to do with dropped bytes, has to do with figuring where
the start is in a repeating variable length data stream. If I send you
a few thousand FF's how do you propose to tell which ones are starts and
how many channels?
If you can live
On Tue, Dec 23, 2003 at 01:40:16AM -0500, Alan King wrote:
I have worked on a protocol for my own stuff...
it includes analog axis and button state support.
I've put up a picture of my protocol spec:
http://cockpit.varxec.de/fgfs/PHCC2HostProtocol.xfig.png
Can't get there
I just commited Nasal bindings for my Saitek X45. I'll get to the rest
soon, but this one is there as a working example if anyone wants to try
porting the bindings for their own stick. It should be mostly
self-explanatory.
Andy
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On Tue, 23 Dec 2003, Andy Ross wrote:
I just commited Nasal bindings for my Saitek X45. I'll get to the rest
soon, but this one is there as a working example if anyone wants to try
porting the bindings for their own stick. It should be mostly
self-explanatory.
I'd love to add another
Martin Spott wrote:
I'm not shure if the current configurable serial interface is capable
to do bit-mangling and I'm quite confident that it lacks support for
checksumming. But this may come in the future,
Thanks actually that looks pretty good, and is really close to the
register then data
Alan King [EMAIL PROTECTED] wrote:
Martin Spott wrote:
I'm not shure if the current configurable serial interface is capable
to do bit-mangling and I'm quite confident that it lacks support for
checksumming. But this may come in the future,
Thanks actually that looks pretty good, and
Everyone in my office it tired of hearing about it, so I thought I'd
turn to you guys. I had a chance to go fly in a B-1B flight simulator
as part of a tour at Dyess AFB today. (See below for some links[1] to
images on someone else's website -- I forgot to take my camera.) As you
can see from
As for the software side of the sim, it looked and felt a lot like
FlightGear+JSBSim. There were some bugs:
Hmmm...
;-)
Jon
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Good evening,
I worked with some of the Boeing guys who helped
build the B1 sim. After that experience the Air Force barred Boeing from
ever building them a simulator again. I was working on th F-22 and we
subcontracted it to Hughes (which became Raytheon, which is now L3
Communications and
On Wednesday 24 December 2003 01:17, Cameron Moore wrote:
Everyone in my office it tired of hearing about it, so I thought I'd
turn to you guys.
Nice story. I always like reading about people on this mailinglist flying
real aircraft or high-end sims and comparing (some of) the experience to
* [EMAIL PROTECTED] (Jon Berndt) [2003.12.23 19:02]:
As for the software side of the sim, it looked and felt a lot like
FlightGear+JSBSim. There were some bugs:
Hmmm...
;-)
Hehe. I didn't mean to imply that JSBSim has bugs (though it does ;-).
I meant that the handling was about the
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