Hi there,
I'm looking for documentation about AI objects. Maybe someone can help : I want
to be able to create AI objects within my code on the fly, to be able to move
them and let FG draw them.
Does somebody has an idea ? remarks ?
Can somebody point me on doc ?
Thanks in advance.
David
David BONNEVILLE
Hi there,
I'm looking for documentation about AI objects. Maybe someone can help : I
want
to be able to create AI objects within my code on the fly, to be able to
move
them and let FG draw them.
Does somebody has an idea ? remarks ?
Can somebody point me on doc ?
I'm looking for documentation about AI objects. Maybe someone can help : I
want to be able to create AI objects within my code on the fly, to be able
to move them and let FG draw them.
Does somebody has an idea ? remarks ?
Can somebody point me on doc ?
There is some here:
Right now there are two instances where AI objects are created on-the-fly.
One is in the submodels manager (see /source/src/AIModel/submodels.cxx).
These are ballistic AI objects the emanate from the user airplane.
Currently this is used for contrails, smoke, flares, tracers, etc.
The other