At 3/17/02, you wrote:
>Michael Selig <[EMAIL PROTECTED]> said:
>
>
> > That would be nice, but even something simple that puts the viewpoint 200
> > ft above the runway behind the aircraft would be great to start
> with. That
> > view is a help when building and testing the new aircraft models.
At 3/17/02, you wrote:
>Michael Selig writes:
>
> > I am wondering does the view manager work-in-progress support a simple
> > tower view at this stage? Having gone from our non-CVS tower view in
> 0.7.8
> > to a recent CVS checkout leaves me wishing for more.
>
>Jim Wilson is working on the
Erik Hofman <[EMAIL PROTECTED]> said:
>
> Talking about views.
> Currently when looking around in the cockpit you turn around a single
> point (if I recall it correctly). Wouldn't it be nessercary to actually
> incoorporate the eye distance from the middle of the head into that
> action (and
David Megginson <[EMAIL PROTECTED]> said:
> Michael Selig writes:
>
> > That would be nice, but even something simple that puts the viewpoint 200
> > ft above the runway behind the aircraft would be great to start with. That
> > view is a help when building and testing the new aircraft mod
Michael Selig <[EMAIL PROTECTED]> said:
> That would be nice, but even something simple that puts the viewpoint 200
> ft above the runway behind the aircraft would be great to start with. That
> view is a help when building and testing the new aircraft models. It also
> makes the sim well-p
Erik Hofman writes:
> Currently when looking around in the cockpit you turn around a
> single point (if I recall it correctly). Wouldn't it be nessercary
> to actually incoorporate the eye distance from the middle of the
> head into that action (and limit the rotation to about 270
> degrees)
David Megginson wrote:
> Michael Selig writes:
>
> > I am wondering does the view manager work-in-progress support a simple
> > tower view at this stage? Having gone from our non-CVS tower view in 0.7.8
> > to a recent CVS checkout leaves me wishing for more.
>
> Jim Wilson is working on t
Michael Selig writes:
> That would be nice, but even something simple that puts the viewpoint 200
> ft above the runway behind the aircraft would be great to start with. That
> view is a help when building and testing the new aircraft models. It also
> makes the sim well-primed for R/C u
Michael Selig writes:
> I am wondering does the view manager work-in-progress support a simple
> tower view at this stage? Having gone from our non-CVS tower view in 0.7.8
> to a recent CVS checkout leaves me wishing for more.
Jim Wilson is working on the rewrite. We do plan to support to
At 3/17/02, you wrote:
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>On Sun, 17 Mar 2002 16:29, you wrote:
> > I am wondering does the view manager work-in-progress support a simple
> > tower view at this stage? Having gone from our non-CVS tower view in 0.7.8
> > to a recent CVS checkout
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On Sun, 17 Mar 2002 16:29, you wrote:
> I am wondering does the view manager work-in-progress support a simple
> tower view at this stage? Having gone from our non-CVS tower view in 0.7.8
> to a recent CVS checkout leaves me wishing for more.
Sounds
I am wondering does the view manager work-in-progress support a simple
tower view at this stage? Having gone from our non-CVS tower view in 0.7.8
to a recent CVS checkout leaves me wishing for more.
Regards,
Michael
**
Prof. Michael S. Selig
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