RE: FM 7.2 XSLT and unicode characters

2006-05-08 Thread Lynne A. Price
At 05:55 AM 5/8/2006, Wim Hooghwinkel \(Scriptware\) wrote: I can't get the character entitie displayed correct in FrameMaker, it either becomes a variable (with the unicode value or (when mapped in the rules file) a wrong character? Wim, Make sure your r/w rules specify FrameMaker character

RE: FM 7.2 XSLT and unicode characters

2006-05-08 Thread Wim Hooghwinkel \(Scriptware\)
EMAIL PROTECTED] -Original Message- From: John Root [mailto:[EMAIL PROTECTED] Sent: Saturday, May 06, 2006 9:43 PM To: Wim Hooghwinkel (Scriptware); Framers List Subject: Re: FM 7.2 XSLT and unicode characters Hi Wim, There is no if-else functionality in XSL. Instead, you use xsl:choose with a s

RE: FM 7.2 XSLT and unicode characters

2006-05-08 Thread Wim Hooghwinkel \(Scriptware\)
Thank you, very helpfull. Whe you say: translate Unicode characters to character entities (e.g., č) I can't get the character entitie displayed correct in FrameMaker, it either becomes a variable (with the unicode value or (when mapped in the rules file) a wrong character? Met vriendelijke

Re: FM 7.2 XSLT and unicode characters

2006-05-06 Thread Alan Houser
Wim, I would take a look at the XSLT 2.0 'character-map' statement. See http://www.w3.org/TR/xslt20/#dt-character-map for details. It was designed to handle this sort of problem. You will need to run the XSLT transform using an XSLT 2.0-compliant processor. Note that FrameMaker 7.2 provides

Re: FM 7.2 XSLT and unicode characters

2006-05-06 Thread John Root
Hi Wim, There is no if-else functionality in XSL. Instead, you use xsl:choose with a series of nested xsl:when elements and an optional final xsl:otherwise. i.e.: Do something Do something else Perform some default action If I understand correctly what you're trying to do, you'd