Though I stil have enough vision to play original packman (symple high
contrast graphics), I actually prefer the audio version as a game.
You have the added task of navigating the maze and locating the dots, and
it's much more enjoyable suddenly turning a corner and being faced with a
ghost
Hi Dark,
Yeah, Packman Talks is strategically different from the original in that
you can't see where all the ghosts are at one single glance. There is
always that possibility you will be zooming down a corridor at maximum
speed and a ghost will get you buy surprise.
However, the original
Well that's true Tom, but what I was getting at in my post is the difference
in play mechanics betwene visual and audio packman.
The standard packman is a game simply of fast reflexes where (as you said),
you have to run like the clappers to avoid ghosts and make quick decisions.
The audio
Hi all, especially those who can remember the classic pack man game on the
Nintendo systems.
Did the original pack man game also had a dot detector like phil's pack man
game which you can turn on and off?
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Hi Nicol,
Actually, Packman was originally released in 1982 for the Atari 2600
console. It did not have a dot detector, because it wasn't needed. A
sighted person could see the entire maze on screen and could see where
all of the dots were. All a person had to do is move his little Packman