Thanks again for your help Frank.
As usual, you were spot on and adding the following line to
.../port/cpl_config.h.in before building fixed the problem:
#define HAVE_LONG_LONG 1
I've now added this to my own build notes.
Since the problem didn't occur when using the beta versions of Apple's X
I think you're right Frank. It may take me some time to figure out how to get
it working correctly.
Your message did remind me of one HUGE change that Apple made between the beta
versions of their Xcode IDE and the final production version: 64 bit support
for the new iPhone 5S. (
https://de
Nik,
I assume you are using the "built in" libtiff in GDAL. In that case the
file gdal/frmts/gtiff/libtiff/tif_config.h will include cpl_port.h and
includes this line:
#define TIFF_UINT64_T GUIntBig
I assume TIFF_UINT64 ultimately is used to define uint64.
So I think you need to go through gda
Hi list members,
I've been using GDAL 1.10 as a statically linked library in an iOS app for some
time. I recently recompiled GDAL again from the same local set of source
files, using my notes on configuration options that I used last time, and ever
since I've been having a problem every time t
Thanks Even,
is the radius1 and radius2 unit in pixel?
Because my grid size is: cloud coverage [km] / cloud resolution [km] so the
pixel resolution of the grid is 1 pixel. Is this the right value to assign
to radius1 and radius2? Should it be always an integer value?
I think that setting radius1 an