[grpc-io] Re: gRPC executor threads and timer thread

2021-07-12 Thread 'AJ Heller' via grpc.io
We're adding a new API to gRPC core for exactly these kinds of situations. Please see https://github.com/grpc/proposal/pull/245 for information on the EventEngine API, I'd appreciate your feedback! In short, if you need fine-grained control over threading/eventing behaviors in gRPC, or want to

[grpc-io] Re: gRPC Web Binary vs gRPC Web Text

2021-07-12 Thread 'wen...@google.com' via grpc.io
The latter uses base64 encoding over the binary format. By default, the client uses grpc-web text format. On Friday, June 25, 2021 at 5:43:25 AM UTC-7 sajesh kumar wrote: > Can anyone help me to clarify difference between this two. -- You received this message because you are subscribed to th

[grpc-io] Re: Go - Server with TLS and Insecure Client

2021-07-12 Thread 'Menghan Li' via grpc.io
Yes, this is expected. The connection cannot be created, because the server is expecting a handshake, but the client is not configured to do it. The only thing is, I would expect a better error message. Can you check the client and server logs and see if there's any information? https://github.co

[grpc-io] Re: PHP Micro Services - gRPC Integration

2021-07-12 Thread af dev
Thank you for responding I've read the documentation in shared link, Now I've created server in Golang using docker and want to establish communication between micro services s1(PHP lumen) and s2(PHP lumen) which is also available in docker. Can you please guide me how I can achieve this ? Tha

[grpc-io] Exception in Unity3D client with ASP.NET core server

2021-07-12 Thread Vova
Hi! I described the exception in stackoverflow. I will be very happy if you can take a look and give advice for me. https://stackoverflow.com/questions/68345111/exception-failed-to-connect-to-all-addresses-in-grpc-unity3d-client-and-asp-ne -- You received this message because you are subscribed