Bertram has put together a peg solitaire game using gtk2hs with Prompt
for control:
http://int-e.home.tlink.de/haskell/solitaire.tar.gz
It's a good read and probably a good starting point for other board games.
-- ryan
On Wed, Sep 24, 2008 at 7:04 PM, Rafael C. de Almeida
<[EMAIL PROTECTED
check out http://www.haskell.org/soe/
On Wed, Sep 24, 2008 at 7:23 PM, Tim Docker <[EMAIL PROTECTED]> wrote:
>> I'm interested in doing a simple board game on haskell. For that I want
>> to be able to draw stuff like the possible player movements and I want
>> to be able to display very simple ani
> I'm interested in doing a simple board game on haskell. For that I want
> to be able to draw stuff like the possible player movements and I want
> to be able to display very simple animations. I want to know what
> graphical interface library you suggest to me.
There's (at least) two comprehensi
Hello,
I'm interested in doing a simple board game on haskell. For that I want
to be able to draw stuff like the possible player movements and I want
to be able to display very simple animations. I want to know what
graphical interface library you suggest to me.
I have almost no prior experience
> C-jump is a neat idea, mapping something fun (downhill
> skiing) with programming. I look at this game and
> wonder what it would look like in the wonderful world
> of higher-order functions.
http://haskell.org/haskellwiki/Potential_projects
Greetings Marc Weber
___
Maybe off topic, but when I saw this, I thought, "Why
isn't there a Haskell version of this game?" (Or is
there?)
C-jump is a neat idea, mapping something fun (downhill
skiing) with programming. I look at this game and
wonder what it would look like in the wonderful world
of higher-order functio