At the end of HL2-DM rounds, the map changes so fast you don't have time to
see the scoreboard to see who won, or say "gg" and I wondered if there is a
CVAR to have it hold the final score for about 5 seconds.
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[ Picked text/plain from multipart/alternative ]
Correcto.
I am not to sure about the name change part and what app being used, but I know
of a multihack that does that along with everything else on 1.6.
WoOt- 1.6 and strong.
fsjk85 <[EMAIL PROTECTED]> wrote:
there was never a name change li
there was never a name change limit in 1.6 for someone to get around,
only source
On 5/10/05, Whisper <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Just caught a guy changing his name on a CS 1.6 server changing his name
> once every 0.5 seconds and was able
ARGH! my apologies
www.noclans.com/downloads.htm!!!
Thank you for helping my smartass to see the light!
Rick Payton wrote:
I believe he was refering to the following part of you re-mail:
"Visit E:\websites\noclans\downloads.htm and you can download the
motd_random_wav.zip"
So I guess you host a
--
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Just caught a guy changing his name on a CS 1.6 server changing his name
once every 0.5 seconds and was able to use 14 different names in the space
of under 10 seconds and thats the ones HLSW was able to log him using, that
how fast he was changin
next phase that sounds good for u and me
more money for you when all the cheating steam accounts die
and no more cheats spoiling our game
any whispers on Dod source?
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When its ready. Cheat detection infrastructure/logic is being done in a
separate, parallel process and so once connectivity problems are sorted
out we can quickly move to the next phase.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jonathan Sent
I believe he was refering to the following part of you re-mail:
"Visit E:\websites\noclans\downloads.htm and you can download the
motd_random_wav.zip"
So I guess you host a website on your E drive? He wasn't trying to start
anything, just pointing out a minor hiccup in your end.
Rick
-Origi
This is a multi-part message in MIME format.
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Alfred, if connectivity is the subject of beta testing at the moment,
how long do you suppose it will be to move onto any further, more
cheat-oriented testing, if that's even applicable?
Alfred Reynold
ok smartie. this i love. join any =]NOCLANS[= server and when the motd
appears know that it was not a link to "a file" but that the motd.txt
contained nothing but the following url:
http://www.noclans.com/motd.asp
Note that the link is a fully qualified URL to a page on a web server.
You can open t
hmmm... I suppose a note in the motd won't help much if players can't
connect to see it
;-)
however, just having the vac shield up seems to have caused a lot of
"elite scoring players" to not show up when they usually do.
lol
Alfred Reynolds wrote:
Using this flag at this time will prevent legi
Using this flag at this time will prevent legitimate users from being
able to connect to your server (on the order of 20% of all users). Right
now the beta test only involves testing our connectivity code, it does
not exercise any cheat detection logic.
If you want to help us solve our connectivit
Perhaps a secondary banner spot, below the Source content server banner,
would be a common ground solution on this?
Jack wrote:
Can you share the reason for that decision Alfred please?
HL Mods have the popularity they have due to the supporting communities
servers & the resources they supply free
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put sv_secure 1 in your default.cfg
On 5/9/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
>
> maybe they closed the doors for now
>
>
> ___
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maybe they closed the doors for now
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Yeah well i cant find any round_end.cfg or anything so i just added it
to de_dust2.cfg but when i exec it it still is not secure. Yes, i also
added -vacbeta to the end of the shortcut command line. What gives?
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linking to file file on your hd wont work.
On 5/9/05, Steve Tilson <[EMAIL PROTECTED]> wrote:
> Visit E:\websites\noclans\downloads.htm and you can download the
> motd_random_wav.zip and any other goodies you want.
> Or download it directly from:
> http://www.noclans.com/downloads/motd_random_wav.
what?
On 5/9/05, Aske Hansen <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED]
>
> _
> Få alle de nye og sjove ikoner med MSN Messenger http://messenger.msn.dk/
>
> ___
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Thanks! Indeed, there was a "advanced rules" option in Sygate software
firewall...server now running!
Welcome northern european people to the Sawo CS:Source @ 194.215.238.147
- Original Message -
From: "Steve Tilson" <[EMAIL PROTECTED]>
To:
Sent: Monday, May 09, 2005 8:05 PM
Subject: Re: [
Your opinion is your own of course but I think the large majority
of server admins will disagree with you. If players cant be arsed to
see a message on connect for a few seconds then tbh they will go
play else where. If they like the server the quality etc they will
read / wait for the message. Ser
You need to read your firewall docs and set up a pass-through binding &
permissions on the proper ports so the dedicated server binary can be
"seen" from the internet.
Keijo Nissinen wrote:
Hmm...Now I noticed that if the Sygate firewall is loaded, I can't see
the
server even from All Seeing Eye...
you could do what i have seen UK2 do in the past is to have extra
graphics displayed around the maps. dont know how they did this but they
UK2 logo would be visible as well as some ads for their bb services etc...
this could be used to get ur ads onto the server and have rules posted
at spawn sites
Hmm...Now I noticed that if the Sygate firewall is loaded, I can't see the
server even from All Seeing Eye...Turned Sygate off and voi'la, there it
is...? Sygate is tuned to full open for srcds...shit...any software firewall
who really does the job? Gives full permission to specified programs? I
do
Forcing people to watch some banner/motd whatever, is just plain bad.
There are other more usefull ways of getting you rules and advertisments
across - forcing people is always a stupid thing.
Steven Hartland wrote:
Why would it be its been a feature in other games for as long as I can
remember
I did put in the max value of 99 for some humor...
Try sitting on any motd screen for 99 seconds sometime
;-)
But I do think a 5 to 10 second delay is OK.
Provided there is something worth looking at on the screen.
Like a message from a server supporting sponsor.
The big hosts on the big IP pip
Also check out ServerDoc (http://www.serverdoc.com/)
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That really weird. You have all needed ports open right?
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Why would it be its been a feature in other games for as long as I can
remember and is really useful for publics etc. Its not too much to ask
that someone reads the MOTD as it often contains important info as
well as advertising.
Steve / K
- Original Message -
From: "Jesper Sørensen" <[E
Tell me that was a joke.
Steve Tilson wrote:
Perhaps a less defect potential solution would be to add a cvar called
sv_motddelay (default 0, range 0 .. 99) that disables the motd OK button
for the time specified in the server.cfg?
David Harrison wrote:
The banner during the loading stage, howev
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*It is "early-released" *
Is that the euphemism for today, is it?
:)
On 5/10/05, Steve Tilson <[EMAIL PROTECTED]> wrote:
>
> Nothing is leaked.
> It is "early-released" to get the ramp-up to happen in a more controlled
> fashion.
> ;-)
>
>
> Me
Thanks, will look into it when im @ home
- Original Message -
From: "DarkJedi" <[EMAIL PROTECTED]>
To:
Sent: Monday, May 09, 2005 4:47 PM
Subject: Re: [hlds] start/stop/restart
Check out http://www.gamepanel.org/site/ - it might be what you're
looking for! :)
Dan
Saint K. wrote:
Hello
Visit E:\websites\noclans\downloads.htm and you can download the
motd_random_wav.zip and any other goodies you want.
Or download it directly from:
http://www.noclans.com/downloads/motd_random_wav.zip
Be sure to read the readme.txt as there are some changes you will want
to make.
Note this is an ASP
ooo... thanks!
DarkJedi wrote:
Check out http://www.gamepanel.org/site/ - it might be what you're
looking for! :)
Dan
Saint K. wrote:
Hello all,
Im looking for a tool wich will allowe me to start/stop/reset my servers
from anyware i am true http://
I remember see-ing such thing not to long
Check out http://www.gamepanel.org/site/ - it might be what you're
looking for! :)
Dan
Saint K. wrote:
Hello all,
Im looking for a tool wich will allowe me to start/stop/reset my servers
from anyware i am true http://
I remember see-ing such thing not to long ago, but i cant seem to find it
any
I hate it when im not at home and i get this sort of stuff.
So we cant put sv_secure 1 in server.cfg but we must do it in
round_end? hmm...ok whatever. I'll try this at home later.
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Hello all,
Im looking for a tool wich will allowe me to start/stop/reset my servers
from anyware i am true http://
I remember see-ing such thing not to long ago, but i cant seem to find it
anyware anymore.
Does any 1 know wich program i speak about? :D
Cheers,
__
Nothing is leaked.
It is "early-released" to get the ramp-up to happen in a more controlled
fashion.
;-)
Megatron wrote:
Leaked? Just like the cheats? Leaked from Valve?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Sent: Sunday, May 08, 2005 7:5
Leaked? Just like the cheats? Leaked from Valve?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Sent: Sunday, May 08, 2005 7:58 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Server list grows
It was leaked...
-Original Message
This was the last official word on Friday, March 25th, 2005:
For people playing multiplayer games, there will not be any visible difference
while we're conducting the beta, but we will be logging cheating violations
into our database to make sure it's ready for general release. This will be the
Also otherwise known as how to clear your servers of players from Europe!
lol
List Keeper wrote:
To those trusty and perhaps rusty admins,
-vacbeta
sv_secure 1
Sincerely,
Your Neighborhood List Keeper
:)
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Why would it delay it
eventually its going to have to handle 100-1000 times the load maybe more
i too have noticed some players connecting then disconnecting
seems it is a deterrant even though its only logging
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If this delays the VAC2 release we know who to hang ;-)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson
Sent: 9. mai 2005 14:53
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC 2 Beta
WOW that VAC beta list sure is growing by leaps
Here's where I originally found it. :)
http://www.sourcemod.net/forums/viewtopic.php?t=1255
A simple forum, and with a bit of searching, anyone else could have easily
found it as well.
On Monday, May 09, 2005 06:05 AM [GMT-06:00],
List Keeper <[EMAIL PROTECTED]> wrote:
> To those trusty and pe
[EMAIL PROTECTED]
_
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WOW that VAC beta list sure is growing by leaps and bounds!
Hope the VAC Team was ready for the flood!
;-)
Alexander Kobbevik wrote:
I'm looking... List Keeper [EMAIL PROTECTED]
Is he some kind of valve employee? I didn't think he was.
Anyways.. I will wait and see what Alfred has to say..
I'm sure
I'm looking... List Keeper [EMAIL PROTECTED]
Is he some kind of valve employee? I didn't think he was.
Anyways.. I will wait and see what Alfred has to say..
I'm sure he wants to say something about this...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] wrote:
look who sent the info
Send by "[EMAIL PROTECTED]"
No valve email address there I'm afraid
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Perhaps a less defect potential solution would be to add a cvar called
sv_motddelay (default 0, range 0 .. 99) that disables the motd OK button
for the time specified in the server.cfg?
David Harrison wrote:
The banner during the loading stage, however, basically
has a captive audience and as someo
I thought it was already on and collecting data.
That according to all the info Alfred had released in the past.
I too would like to know if using the "sneaky leaked" mode will result
in legalistic problems for the server admins/GSPs.
[EMAIL PROTECTED] wrote:
look who sent the info
i aint fussed if
look who sent the info
i aint fussed if it aint kicking yet
to have it on is at least part deterrant even if beta
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Maybe we can get a reply from Alfred on this?
Is it ok that people use this?
Will this help out, or delay this release even more?
I bet most admins will respect your wish if you ask not to use this.
Thanks.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
honestly i think its unfair. Sure think of me as a whiny bitch or
whatever but come on guys!! The beta testers get special privaleges,
then other admin find out how to do it because it was leaked?! Jesus
Christ! It's really really annoying to have to wait for something
we've been waiting for for wh
Thanks : )
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superb will try this out
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To those trusty and perhaps rusty admins,
-vacbeta
sv_secure 1
Sincerely,
Your Neighborhood List Keeper
:)
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No, the motd loads anyway - Its just a matter of when..
fsjk85 wrote:
would that just increase the loading time ?
On 5/9/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
ooh, even better
On 5/9/05, David Harrison <[EMAIL PROTECTED]> wrote:
The loading screen sure would be a great place for the
leak it over this way then lol
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would that just increase the loading time ?
On 5/9/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
> ooh, even better
>
> On 5/9/05, David Harrison <[EMAIL PROTECTED]> wrote:
> > The loading screen sure would be a great place for the MOTD to appear.
> >
> > -- david
>
> --
> Clayton Macleod
>
> __
ooh, even better
On 5/9/05, David Harrison <[EMAIL PROTECTED]> wrote:
> The loading screen sure would be a great place for the MOTD to appear.
>
> -- david
--
Clayton Macleod
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The banner during the loading stage, however, basically
has a captive audience and as someone mentioned serves at least one
very good purpose in their eyes. And I'm sure that same, or a very
similar, opinion is shared by many admins.
The loading screen sure would be a great place for the MOTD to ap
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