I agree too. Some custom maps wight around 40MB when bz2'ized, if they're
big with custom models and textures, and we don't know the difference with a
8MB map by the download bar, except for its loading speed.
The problem is, I think, that all http servers, which we use as
sv_downloadurl, may not r
I agree, i fired up the old 1.6 the other day and i had forgotten about the
old download status bar.
Would be nice to get this back!
On Fri, Aug 8, 2008 at 8:13 AM, Cc2iscooL <[EMAIL PROTECTED]> wrote:
> Alright, I know this is only for the select few of us who run custom
> maps on our source ser
Alright, I know this is only for the select few of us who run custom
maps on our source servers, but I'd like to see a better download bar
for the Source2 engine.
What does this mean?
Remember back in the old 1.6 engine, when each file had it's own
download bar, and you could actually tell (so
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