are you still here Alfred ? i have send you email and waiting your signal =)
2008/5/10 Alfred Reynolds <[EMAIL PROTECTED]>:
> No.
>
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > [EMAIL PROTECTED] On Behalf Of ics
> > Sent: Saturday, May 10, 2008 9:42 AM
> > To
No.
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of ics
> Sent: Saturday, May 10, 2008 9:42 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] Win32/Linux Source Dedicated Beta
> Available
>
>
> Do
Alfred, the problem is that i cant ignore this message !!!
the server is completly frozen !
end log:
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
2008/5/10 Ronny Schedel <[EMAIL PROTECTED]>:
>
> DOD Source is
DOD Source is nearly dead, I don't think they will put much work on it.
>
> Does this beta release with so minor change and your statement about ded
> servers not needing the newer feature mean that despite what being told
> before in some interview, CS Source and DoD:Source will not be ported t
Does this beta release with so minor change and your statement about ded
servers not needing the newer feature mean that despite what being told
before in some interview, CS Source and DoD:Source will not be ported to
HL2:EP2 engine at all and they just stay with the EP1 to the end of
their li
You can ignore that message, the dedicated server doesn't need that
functionality.
- Alfred
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of LouLou Bizou
> Sent: Saturday, May 10, 2008 4:13 AM
> To: hlds_linux@list.valvesoftware.com;
> [E
well, ok, but the server freeze on start up with that ...
the update beta work well for you ? (0509 linux)
2008/5/10 Oliver Salzburg <[EMAIL PROTECTED]>:
> It's a marker in the source code so that the developer will
> remember to write a piece of code in that location.
>
> assert( !"Implement me
It's a marker in the source code so that the developer will
remember to write a piece of code in that location.
assert( !"Implement me" );
LouLou Bizou wrote:
> ???
>
> 2008/5/10 Oliver Salzburg <[EMAIL PROTECTED]>:
>
>
>> Priceless :)
>>
>> LouLou Bizou wrote:
>>
>>> I got this error wi
???
2008/5/10 Oliver Salzburg <[EMAIL PROTECTED]>:
> Priceless :)
>
> LouLou Bizou wrote:
> > I got this error with the beta update:
> >
> > appdatacache.cpp (311) : Assertion Failed: !"Implement me"
> >
> > Any help ?
> >
> > 2008/5/10 Jason Ruymen <[EMAIL PROTECTED]>:
> >
> >
> >> For any serve
Priceless :)
LouLou Bizou wrote:
> I got this error with the beta update:
>
> appdatacache.cpp (311) : Assertion Failed: !"Implement me"
>
> Any help ?
>
> 2008/5/10 Jason Ruymen <[EMAIL PROTECTED]>:
>
>
>> For any servers running an EP1 engine game (CS:S, DOD:S, HL2DM) we have
>> a new beta yo
I got this error with the beta update:
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Any help ?
2008/5/10 Jason Ruymen <[EMAIL PROTECTED]>:
> For any servers running an EP1 engine game (CS:S, DOD:S, HL2DM) we have
> a new beta you can try. To access the new beta files, update your
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