Hello,
we are running a server with maxplayers set to 25, we have 1 reserved slot
which gets emptied all the time. We have set sv_visiblemaxplayers to 24.
The FAQ says:
Increasing the max player count above 24 will incur a matchmaking scorking
penalty, but will not disqualify you from the list.
It has to do with the increased_maxplayers server tag.
On Fri, Jun 24, 2011 at 2:53 AM, Ronny Schedel i...@ronny-schedel.dewrote:
Hello,
we are running a server with maxplayers set to 25, we have 1 reserved slot
which gets emptied all the time. We have set sv_visiblemaxplayers to 24.
The
@list.valvesoftware.com
Subject: [hlds_linux] Max players penalty
Hello,
we are running a server with maxplayers set to 25, we have 1 reserved slot
which gets emptied all the time. We have set sv_visiblemaxplayers to 24.
The FAQ says:
Increasing the max player count above 24 will incur a matchmaking scorking
@list.valvesoftware.com
Subject: [hlds_linux] Max players penalty
Hello,
we are running a server with maxplayers set to 25, we have 1 reserved slot
which gets emptied all the time. We have set sv_visiblemaxplayers to 24.
The FAQ says:
Increasing the max player count above 24 will incur
mailing list
Subject: Re: [hlds_linux] Max players penalty
I have something similar and use sv_visiblemaxplayers as well.
But recently I've been seeing things like 27/24 so it makes me think as
though I'm being penalized because matchmaking puts more players on the
server than it should.
On Fri, Jun 24
...@list.valvesoftware.com] On Behalf Of 1nsane [1nsane.pw@
gmail.com]
Sent: 24 June 2011 16:05
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I have something similar and use sv_visiblemaxplayers as well.
But recently I've been seeing things like 27/24
...@list.valvesoftware.com] On Behalf Of DarthNinja
[hlds-...@darthninja.com]
Sent: 24 June 2011 20:31
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
Your tags have increased_maxplayers in them.
On Fri, Jun 24, 2011 at 1:58 PM, Saint K. sai...@specialattack.net wrote
Subject: Re: [hlds_linux] Max players penalty
I have something similar and use sv_visiblemaxplayers as well.
But recently I've been seeing things like 27/24 so it makes me think as
though I'm being penalized because matchmaking puts more players on the
server than it should
[
1nsane.pw@
gmail.com]
Sent: 24 June 2011 16:05
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I have something similar and use sv_visiblemaxplayers as well.
But recently I've been seeing things like 27/24 so it makes me think as
though I'm being
]
Sent: 24 June 2011 16:05
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I have something similar and use sv_visiblemaxplayers as well.
But recently I've been seeing things like 27/24 so it makes me think as
though I'm being penalized because
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I think there are just not that many empty servers open right now.
On Fri, Jun 24, 2011 at 11:54 AM, ics i...@ics-base.net wrote:
The quickplay thing doesn't work like it is ment to work. I've tried
it now
5 times
, 2011 12:19 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I think there are just not that many empty servers open right now.
On Fri, Jun 24, 2011 at 11:54 AM, ics i...@ics-base.net wrote:
The quickplay thing doesn't work like it is ment
dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max players penalty
I think there are just not that many empty servers open right now.
On Fri, Jun 24, 2011 at 11:54 AM, ics i...@ics-base.net wrote:
The quickplay thing doesn't work like it is ment to work. I've tried
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