On Tue, Nov 08, 2016 at 04:04:23PM +, Chris Wilson wrote:
> On Tue, Nov 08, 2016 at 04:47:16PM +0200, ville.syrj...@linux.intel.com wrote:
> > From: Ville Syrjälä
> >
> > Use intel_plane->id to derive the VLV/CHV sprite register offsets
> > instead of abusing
On Tue, Nov 08, 2016 at 04:47:16PM +0200, ville.syrj...@linux.intel.com wrote:
> From: Ville Syrjälä
>
> Use intel_plane->id to derive the VLV/CHV sprite register offsets
> instead of abusing plane->plane which is really meant to for
> primary planes only.
>
>
From: Ville Syrjälä
Use intel_plane->id to derive the VLV/CHV sprite register offsets
instead of abusing plane->plane which is really meant to for
primary planes only.
Signed-off-by: Ville Syrjälä
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