Hi,
I'm currently trying to port kaffe to PS2/Linux.
I've gotten to the point where the interpreter only fails some
IEEE tests (NaN/-0.0/Inf), and would like to proceed with the JIT
The current mips port basically runs except for 64 floating point
instructions. the PS2 runs on a MIPS processor
On Sat, 2002-06-15 at 12:34, Dylan Schell wrote:
Hi,
I'm currently trying to port kaffe to PS2/Linux.
I've gotten to the point where the interpreter only fails some
IEEE tests (NaN/-0.0/Inf), and would like to proceed with the JIT
The current mips port basically runs except for 64