https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Noel Grandin changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Thorsten Behrens (CIB) changed:
What|Removed |Added
Keywords|difficultyBeginner, |
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
jan iversen changed:
What|Removed |Added
Whiteboard|ToBeReviewed|
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https://bugs.documentfoundation.org/show_bug.cgi?id=86190
jan iversen changed:
What|Removed |Added
Whiteboard|
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
jan iversen changed:
What|Removed |Added
Whiteboard|
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Keywords|
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Keywords|
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Whiteboard|EasyHack DifficultyBeginner |
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Whiteboard|EasyHack DifficultyBeginner |
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #3 from Zsolt Bölöny bolony.zs...@gmail.com ---
I'm interested in this, as I have some experiences with GLM, but the task is
not completely clear to me.
What methods should I overload to return GLM datatypes? Basegfx mostly
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #3 from Zsolt Bölöny bolony.zs...@gmail.com ---
I'm interested in this, as I have some experiences with GLM, but the task is
not completely clear to me.
What methods should I overload to return GLM datatypes? Basegfx mostly
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #2 from Markus Mohrhard markus.mohrh...@googlemail.com ---
glm provides a well maintained library for low-level computer graphics
algorithms that maps really well to OpenGL.
Of course this does not mean that an easy-hack for
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #2 from Markus Mohrhard markus.mohrh...@googlemail.com ---
glm provides a well maintained library for low-level computer graphics
algorithms that maps really well to OpenGL.
Of course this does not mean that an easy-hack for
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Michael Stahl mst...@redhat.com changed:
What|Removed |Added
Summary|use GLM library instead of |use GLM library
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Michael Stahl mst...@redhat.com changed:
What|Removed |Added
Summary|use GLM library instead of |use GLM library
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