Re: [Alsa-devel] Re: [linux-audio-dev] midi events in jack callback / ALSA Sequencer

2002-08-21 Thread Frank van de Pol
On Wed, Aug 21, 2002 at 02:10:35AM +0100, Martijn Sipkema wrote: > [...] > > Within ALSA we have two priority queues, one for tick (bar,beat) scheduled > > events, and one for clock (ns) scheduled events. > > As MIDI uses MIDI tick messages for time based sync and MIDI clock messages > for tempo

[linux-audio-dev] (not so low) low latency - acpi, dri, proc

2002-08-21 Thread Fernando Pablo Lopez-Lezcano
Hi... anybody out there testing latency on an ACPI patched kernel? I have two kernels I'm testing: 2.4.19-x: 2.4.19 2.4.20-pre4 low latency for 2.4.19 (w/a couple of tweaks to patch pre4) acpi-20020815 for 2.4.20-pre4 2.4.18-x: 2.4.18 low latency for 2.4.18-pre10 acpi-20020726 for

[linux-audio-dev] Re: [Csnd] RME boards for Linux/Csound

2002-08-21 Thread jpff
I have a Hammerfall Lite on one of my Linux machines, with external DACs in the speakers. I regret this decision almost every day. It took MONTHS to get an alsa driver which occasionally worked; it would run out of memory, refuse to load, etc and the alsa mailing list was close to useless. I ha

Re: [linux-audio-dev] saol question: adjusting delay line time?

2002-08-21 Thread John Lazzaro
> Here's my basic architecture (criticism welcome): One comment, remember that effects instruments can't have their state updated at the k-rate via labelled control statements, because there is no label on the effects instr! Instead, for maximum portability, what you want to do is to have a ksig

Re: [linux-audio-dev] saol question: adjusting delay line time?

2002-08-21 Thread Will Benton
On Wed, Aug 21, 2002 at 10:31:20AM -0700, Paul Winkler wrote: > > In any case, here's my question: I have an effects instrument that > > implements delay, but there is no way to change the delay time from > > the control layer, since the delay instrument is only instantiated > > once and the dela

Re: [linux-audio-dev] saol question: adjusting delay line time?

2002-08-21 Thread John Lazzaro
> Will Benton writes > How can I get around this? You want to use an interpolated delay line structure to do adjustable delays, you create the delay line in the ipass, make it large enough to cover the reasonable range of delays, and then pick the tap on the delay line that matches the current

Re: [linux-audio-dev] saol question: adjusting delay line time?

2002-08-21 Thread Paul Winkler
On Wed, Aug 21, 2002 at 11:21:57AM -0500, Will Benton wrote: > Howdy, all. > > I'm writing a softsynth/toy that uses sfront (via a custom control > driver) to produce trendy, 303-inspired sounds. I realize that this > isn't that interesting a project (how many 303 toys does the world > need?), b

[linux-audio-dev] saol question: adjusting delay line time?

2002-08-21 Thread Will Benton
Howdy, all. I'm writing a softsynth/toy that uses sfront (via a custom control driver) to produce trendy, 303-inspired sounds. I realize that this isn't that interesting a project (how many 303 toys does the world need?), but I'm using it as a proof-of-concept/stepping stone to a cooler GUI-cont

RE: [linux-audio-dev] midi events in jack callback / ALSA Sequencer

2002-08-21 Thread mikko.a.helin
Is it possible to lock the ALSA sequencer to audio clock? Most controllers like Envy24 have a register called "Playback DMA Current/Base Count Register" (= where the 'play position' inside the DMA buffer is currently). Can ALSA sequencer also send MIDI clock based on this counter to MIDI out? W

Re: [linux-audio-dev] Reborn

2002-08-21 Thread Kjetil S. Matheussen
On Tue, 20 Aug 2002, Ingo Oeser wrote: > > /* Consumer */ > > > > int jackprocess (nframes_t nframes, void *arg){ > > int ch,i; > > struct Jackplay *jackplay=(struct Jackplay *)arg; > > int numch=jackplay->fftsound->samps_per_frame; > > sample_t *out[numch]; > > > > for(ch=0;ch >

Re: [linux-audio-dev] Reborn

2002-08-21 Thread Ingo Oeser
Hi Kjetil, On Mon, Aug 19, 2002 at 02:42:54PM +0200, Kjetil S. Matheussen wrote: > Here are some code from ceres to play: Which is wrong in some places. > > struct JackPlayChannel{ > jack_port_t *output_port; > sample_t buffer[BUFFERSIZE]; > }; > > struct Jackplay{ > struct JackPlayCha