On 3.11-rc we are seeing cgroup directories left behind when they should
have been removed.  Here's a trivial reproducer:

cd /sys/fs/cgroup/memory
mkdir parent parent/child; rmdir parent/child parent
rmdir: failed to remove `parent': Device or resource busy

It's because cgroup_destroy_locked() (step 1 of destruction) leaves
cgroup on parent's children list, letting cgroup_offline_fn() (step 2 of
destruction) remove it; but step 2 is run by work queue, which may not
yet have removed the children when parent destruction checks the list.

Fix that by checking through a non-empty list of children: if every one
of them has already been marked CGRP_DEAD, then it's safe to proceed:
those children are invisible to userspace, and should not obstruct rmdir.

(I didn't see any reason to keep the cgrp->children checks under the
unrelated css_set_lock, so moved them out.)

Signed-off-by: Hugh Dickins <hu...@google.com>
---

 kernel/cgroup.c |   17 ++++++++++++++++-
 1 file changed, 16 insertions(+), 1 deletion(-)

--- 3.11-rc7/kernel/cgroup.c    2013-08-11 23:38:33.096579188 -0700
+++ linux/kernel/cgroup.c       2013-08-28 15:44:06.952564071 -0700
@@ -4490,8 +4490,23 @@ static int cgroup_destroy_locked(struct
         * @cgrp from being removed while __put_css_set() is in progress.
         */
        read_lock(&css_set_lock);
-       empty = list_empty(&cgrp->cset_links) && list_empty(&cgrp->children);
+       empty = list_empty(&cgrp->cset_links);
        read_unlock(&css_set_lock);
+
+       if (empty && !list_empty(&cgrp->children)) {
+               struct cgroup *child;
+               /*
+                * We need "rmdir parent/child parent" to succeed,
+                * but our children may not have reached step 2 yet.
+                */
+               rcu_read_lock();
+               list_for_each_entry_rcu(child, &cgrp->children, sibling) {
+                       empty = cgroup_is_dead(child);
+                       if (!empty)
+                               break;
+               }
+               rcu_read_unlock();
+       }
        if (!empty)
                return -EBUSY;
 
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