On Wed, Jun 21, 2017 at 07:03:27PM +0200, Denys Vlasenko wrote:
> This function compiles to 147 bytes of machine code. 13 callsites.
>
> I'm no expert on SCTP events, but quick reading of SCTP docs tells me that
> SCTP events are not happening on every packet.
> They are ASSOC_CHANGE, PEER_ADDR_CH
On 06/21/2017 09:24 PM, Marcelo Ricardo Leitner wrote:
On Wed, Jun 21, 2017 at 07:03:27PM +0200, Denys Vlasenko wrote:
This function compiles to 147 bytes of machine code. 13 callsites.
I'm no expert on SCTP events, but quick reading of SCTP docs tells me that
SCTP events are not happening on e
On Wed, Jun 21, 2017 at 07:03:27PM +0200, Denys Vlasenko wrote:
> This function compiles to 147 bytes of machine code. 13 callsites.
>
> I'm no expert on SCTP events, but quick reading of SCTP docs tells me that
> SCTP events are not happening on every packet.
> They are ASSOC_CHANGE, PEER_ADDR_CH
This function compiles to 147 bytes of machine code. 13 callsites.
I'm no expert on SCTP events, but quick reading of SCTP docs tells me that
SCTP events are not happening on every packet.
They are ASSOC_CHANGE, PEER_ADDR_CHANGE, REMOTE_ERROR and such.
Does not look performance critical.
Signed-o
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