Hi Kenneth,
On Tue, Nov 7, 2017 at 8:18 AM, Kenneth Graunke wrote:
> On Thursday, October 19, 2017 9:02:20 PM PST Tomasz Figa wrote:
>> Hi Ian, Kenneth,
>>
>> On Wed, Sep 27, 2017 at 2:57 AM, Tomasz Figa wrote:
>> > Commit
On Thursday, October 19, 2017 9:02:20 PM PST Tomasz Figa wrote:
> Hi Ian, Kenneth,
>
> On Wed, Sep 27, 2017 at 2:57 AM, Tomasz Figa wrote:
> > Commit 259fc505454ea6a67aeacf6cdebf1398d9947759 added linker error for
> > mismatching uniform precision, as required by GLES 3.0
Hi Ian, Kenneth,
On Wed, Sep 27, 2017 at 2:57 AM, Tomasz Figa wrote:
> Commit 259fc505454ea6a67aeacf6cdebf1398d9947759 added linker error for
> mismatching uniform precision, as required by GLES 3.0 specification and
> conformance test-suite.
>
> Several Android applications,
Commit 259fc505454ea6a67aeacf6cdebf1398d9947759 added linker error for
mismatching uniform precision, as required by GLES 3.0 specification and
conformance test-suite.
Several Android applications, including Forge of Empires, have shaders
which violate this rule, on uniforms that are declared but