Reported by valgrind at:
glsl_to_tgsi_visitor::visit(ir_expression*) (st_glsl_to_tgsi.cpp:1560)
When compiling the Deus Ex shaders.
Cc: Karol Herbst
Cc: Nicolai Hähnle
---
There is probably more to this. I didn't look too hard.
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 1 +
1 file change
On 31.07.2017 14:48, Timothy Arceri wrote:
Reported by valgrind at:
glsl_to_tgsi_visitor::visit(ir_expression*) (st_glsl_to_tgsi.cpp:1560)
When compiling the Deus Ex shaders.
Cc: Karol Herbst
Cc: Nicolai Hähnle
---
There is probably more to this. I didn't look too hard.
Nah, I don't thin
On Mon, Jul 31, 2017 at 2:48 PM, Timothy Arceri wrote:
> Reported by valgrind at:
> glsl_to_tgsi_visitor::visit(ir_expression*) (st_glsl_to_tgsi.cpp:1560)
>
> When compiling the Deus Ex shaders.
>
> Cc: Karol Herbst
> Cc: Nicolai Hähnle
> ---
>
> There is probably more to this. I didn't look to
Please don't forget to nominate patches for stable. Thanks.
Cc: 17.2
Reviewed-by: Marek Olšák
Marek
On Mon, Jul 31, 2017 at 2:48 PM, Timothy Arceri wrote:
> Reported by valgrind at:
> glsl_to_tgsi_visitor::visit(ir_expression*) (st_glsl_to_tgsi.cpp:1560)
>
> When compiling the Deus Ex shaders
On 31 July 2017 at 16:28, Marek Olšák wrote:
> Please don't forget to nominate patches for stable. Thanks.
>
> Cc: 17.2
> Reviewed-by: Marek Olšák
>
Thanks Marek.
JFYI: If the Fixes tag mentions a commit in stable, the fix will be
automatically promoted.
-Emil
_