On Tuesday, May 10, 2016 6:24:39 PM PDT Juan A. Suarez Romero wrote:
> On Mon, 2016-05-09 at 23:37 -0700, Kenneth Graunke wrote:
> > void *log_data,
> > > const unsigned *assembly = NULL;
> > >
> > > unsigned nr_attributes = _mesa_bitcount_64(prog_data-
> > >inputs_read);
> > > + unsign
On Mon, 2016-05-09 at 23:37 -0700, Kenneth Graunke wrote:
> void *log_data,
> > const unsigned *assembly = NULL;
> >
> > unsigned nr_attributes = _mesa_bitcount_64(prog_data-
> >inputs_read);
> > + unsigned nr_attribute_slots = 0;
>
> Can't you just do:
>
> nir_shader *nir = vp->p
On Thursday, April 28, 2016 1:40:38 PM PDT Antia Puentes wrote:
> From: "Juan A. Suarez Romero"
>
> Do not use total attributes because a dvec3/dvec4 attribute requires two
> slots. So rather use total attribute slots.
> ---
> src/mesa/drivers/dri/i965/brw_vec4.cpp | 21 ++---
>
From: "Juan A. Suarez Romero"
Do not use total attributes because a dvec3/dvec4 attribute requires two
slots. So rather use total attribute slots.
---
src/mesa/drivers/dri/i965/brw_vec4.cpp | 21 ++---
1 file changed, 18 insertions(+), 3 deletions(-)
diff --git a/src/mesa/driver