On Wed, 2017-10-25 at 08:30 -0400, Ilia Mirkin wrote:
> On Wed, Oct 25, 2017 at 5:15 AM, Iago Toral Quiroga m> wrote:
> > From the OpenGL 4.6 spec, section 4.4.1 Input Layout Qualifiers,
> > Page 68,
> > (Location aliasing):
> >
> > "Further, when location aliasing, the
On Wed, Oct 25, 2017 at 5:15 AM, Iago Toral Quiroga wrote:
> From the OpenGL 4.6 spec, section 4.4.1 Input Layout Qualifiers, Page 68,
> (Location aliasing):
>
>"Further, when location aliasing, the aliases sharing the location
> must have the same underlying numerical
From the OpenGL 4.6 spec, section 4.4.1 Input Layout Qualifiers, Page 68,
(Location aliasing):
"Further, when location aliasing, the aliases sharing the location
must have the same underlying numerical type (floating-point or
integer)."
The current implementation is too strict, since