I sent a replacement for patch 1. Patches 2 and 3 are
Reviewed-by: Jason Ekstrand
We should CC stable on my replacement for 1 and 2 because these affect
Vulkan even without the AoA splitting patch.
--Jason
On Sat, Jul 15, 2017 at 12:48 AM, Timothy Arceri
wrote:
> On Mon, Jul 3, 2017, at 10:
On Mon, Jul 3, 2017, at 10:16 AM, Jason Ekstrand wrote:
> I'd like the chance to look at these, please. I'm on vacation today and
> tomorrow though.
Ping!
>
>
> On July 3, 2017 7:19:04 AM funfunc...@folklore1984.net wrote:
>
> > On 2017-07-03 08:47, Timothy Arceri wrote:
> >> While it produ
I'd like the chance to look at these, please. I'm on vacation today and
tomorrow though.
On July 3, 2017 7:19:04 AM funfunc...@folklore1984.net wrote:
On 2017-07-03 08:47, Timothy Arceri wrote:
While it produces functioning code the pass creates worse code
for arrays of arrays. See the comm
On 2017-07-03 08:47, Timothy Arceri wrote:
While it produces functioning code the pass creates worse code
for arrays of arrays. See the comment added in this patch for more
detail.
V2: skip splitting of AoA of matrices too.
Reviewed-by: Edward O'Callaghan
---
src/compiler/glsl/opt_array_sp
While it produces functioning code the pass creates worse code
for arrays of arrays. See the comment added in this patch for more
detail.
V2: skip splitting of AoA of matrices too.
---
src/compiler/glsl/opt_array_splitting.cpp | 23 +++
1 file changed, 23 insertions(+)
diff -