>
> I'm looking at making the 7.5 release on Friday. The main objective of this
> development release will be an initial milestone / roll-out of the Gallium
> bits. Then, I'd like to quickly create the Mesa 7.6 branch for
> stabilization. git/master will then again be open to any/all develo
On Tue, Apr 7, 2009 at 6:42 PM, Corbin Simpson
wrote:
> Brian Paul wrote:
>> I'm looking at making the 7.5 release on Friday. The main objective of this
>> development release will be an initial milestone / roll-out of the Gallium
>> bits. Then, I'd like to quickly create the Mesa 7.6 branch f
http://bugs.freedesktop.org/show_bug.cgi?id=2909
Ian Romanick changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
Brian Paul wrote:
> I'm looking at making the 7.5 release on Friday. The main objective of this
> development release will be an initial milestone / roll-out of the Gallium
> bits. Then, I'd like to quickly create the Mesa 7.6 branch for
> stabilization. git/master will then again be open to
I'm looking at making the 7.5 release on Friday. The main objective of this
development release will be an initial milestone / roll-out of the Gallium
bits. Then, I'd like to quickly create the Mesa 7.6 branch for stabilization.
git/master will then again be open to any/all development.
If
Hi!
I'm a GSoC student interested in the Gallium subjects
which are about the implementation of VDPAU and OpenGL 3.0.
I would like to start learning Gallium3D, so my question is:
Do you have any useful learning resources to recommend as a starting point?
Also I'm thinking about hacking on Gallium
http://bugs.freedesktop.org/show_bug.cgi?id=17685
--- Comment #13 from Maciej Cencora 2009-04-07 13:01:35
PST ---
(In reply to comment #12)
> (In reply to comment #10)
> > Could you try removing
> > ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
> > line from r300_context.c
> >
> > It
http://bugs.freedesktop.org/show_bug.cgi?id=17685
--- Comment #12 from Chris Rankin 2009-04-07
12:24:26 PST ---
(In reply to comment #10)
> Could you try removing
> ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
> line from r300_context.c
>
> It fixes color material for me on rs690 (no
http://bugs.freedesktop.org/show_bug.cgi?id=17685
Michel Dänzer changed:
What|Removed |Added
Status|ASSIGNED|NEW
Component|Drivers/DRI/r300
On Tue, 2009-04-07 at 12:00 +0200, Michel Dänzer wrote:
> Fixes colour buffer of some 3D applications running in VMware workstation
> guests not getting cleared.
Disregard this, looks like it only helps for what I'm seeing because the
colour buffer ends up being cleared separately with the 2D engi
http://bugs.freedesktop.org/show_bug.cgi?id=17685
Maciej Cencora changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #10 from Maciej
Fixes colour buffer of some 3D applications running in VMware workstation
guests not getting cleared.
---
src/mesa/drivers/dri/intel/intel_clear.c |9 +
1 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c
b/src/mesa/drivers/dri/intel
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