Re: [osg-users] CallBack issue

2009-03-27 Thread Ulrich Hertlein
Hello Ami, On 28/3/09 8:50 AM, ami guru wrote: virtual void operator()(osg::Node *node, osg::NodeVisitor *nv) { osg::Matrix mR; mR.makeRotate(m_angle, osg::Vec3(0.0f,0.0f,1.0f)); mtLeft->setMatrix(mR); ... osg::Vec3f teapotTransVec = osg::Vec3f(5,2,-12);

Re: [osg-users] CallBack issue

2009-03-27 Thread Paul Martz
-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of ami guru Sent: Friday, March 27, 2009 3:50 PM To: OpenSceneGraph Users Subject: [osg-users] CallBack issue Hello forum, I am trying to rorate an object continuously through a call back. Before

[osg-users] CallBack issue

2009-03-27 Thread ami guru
Hello forum, I am trying to rorate an object continuously through a call back. Before calling the calback i am doing some affine transformation over that object The final rendered the scaled down to a tiny object . In the callback subclass i am overloading the () operator and i am performing the