Hi Community,
I am seeing in the default fragment shader (snippet bellow) that a fog is
used into account but for some reason I can not make it work. Any hints for
the Fog settings?
Thanks a lot
#if FRAGMENT_SHADERS_ONLY
_mainFragmentShader = new osg::Shader( osg::Shader::FRAGMENT,
never mind .. blind me.. It is commented out .. Please ignore
Nick
On Sun, Feb 1, 2015 at 3:21 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi Community,
I am seeing in the default fragment shader (snippet bellow) that a fog is
used into account but for some reason I can
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