ximo o + wrote:
while(!viewer.done()) {
viewer.getCamera()->setViewMatrix(osg::Matrix::identity());
viewer.getCamera()->setViewMatrixAsLookAt(osg::Vec3(0, 0,
-10), osg::Vec3(0, 0, 0), osg::Vec3(0, 1, 0));
viewer.frame();
}
Hi -- Try changing your main loop
Hello
I'm trying to build a 2D scene with orthographic projection. My problem
is that each time I execute the program, the viewport seems to be
different. I mean each time the quad has different size in the screen.
I'va always used the default viewer before and touching cameras and v
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