Hi Miller,
thanks a lot for reporting! Will push a fix on develop.
... and, it wasn't obvious to me that I needed to have static libc++
In the build system there's a CMake option "STATIC_LIBS" which says:
"link with static libraries (libstdc++, libgcc and phread)"
You can just set it to OF
Minor compiler fix if you're only using VST2:
void PluginInfo::setUID(const char *uid){
#if USE_VST3
type_ = PluginType::VST3;
char buf[33];
for (int i = 0; i < sizeof(TUID); ++i){
// we have to cast to uint8_t!
sprintf(buf + 2 * i, "%02X", (uint8_t)uid[i]);
}
b
Hi,
here's a small bugfix release for vstplugin~- an external to load VST 2
and VST 3 plugins in Pd on Windows, macOS and Linux.
Binaries are available on Deken or can be downloaded here:
https://git.iem.at/pd/vstplugin/-/releases
If possible, please report any issues at
https://git.iem.at