Re: [pygame] The long-ish pygame github migration status email.

2017-03-26 Thread Lenard Lindstrom
Well, I am not showing up in GitHub. And almost everything in src having the last commit on Dec. 1, 2016. Lenard Lindstrom On 17-03-26 10:38 AM, René Dudfield wrote: Hello, https://github.com/pygame/pygame TLDR; git repo, and issues are there. A bit more work to do on other things.

Re: [pygame] Dirty rect overlapping optimizations

2017-03-26 Thread Leif Theden
Just to clarify, this is an optimization to update the display surface? TBH, if DR0ID says that it isn't a good optimization, then I'll have to follow him. Thinking deeply about the issue, the would be better payoffs by finding way to not flip bits in the display surface in the first place. To

Re: [pygame] The long-ish pygame github migration status email.

2017-03-26 Thread Thomas Kluyver
Thanks René! I take it that we should now continue all development on Github, make pull requests there and so on? On 26 March 2017 at 18:38, René Dudfield wrote: > > *pygame. bitbucket. org* > > Seems they disabled this some time ago. > They moved all project websites to

[pygame] Dirty rect overlapping optimizations

2017-03-26 Thread René Dudfield
Because rectangles can overlap, it's possible to reduce the amount drawing done when using them for dirty rect updating. If there's two rectangles overlapping, then we don't need to over draw the overlapping area twice. Normally the dirty rect update algorithm used just makes a bigger rectangle

Re: [pygame] The long-ish pygame github migration status email.

2017-03-26 Thread Leif Theden
> Github doesn't really have downloads. We could put all the files in a repo though. This is better I think . Typically "downloads" are under the releases section in github. On Sun, Mar 26, 2017 at 12:38 PM, René Dudfield wrote: > Hello, > > https://github.com/pygame/pygame >

[pygame] The long-ish pygame github migration status email.

2017-03-26 Thread René Dudfield
Hello, https://github.com/pygame/pygame TLDR; git repo, and issues are there. A bit more work to do on other things. Authors, please check your github email privacy settings if you care right away. cheers, *Import, and Author mapping.* I used the built in github tool for importing the

Re: [pygame] Another instalment in the Flatpak saga

2017-03-26 Thread Thomas Kluyver
On 26 March 2017 at 08:16, René Dudfield wrote: > I sort of feel bad for Ubuntu, where so many of the things they make are > not taken up by the winder community. On the other hand, perhaps we'd never > have heard of flatpak otherwise. > Yeah, I feel that way too. The

Re: [pygame] Another instalment in the Flatpak saga

2017-03-26 Thread René Dudfield
Cool. Also, that's nice news that it will be installed by default. I wonder what that means for Snap. I sort of feel bad for Ubuntu, where so many of the things they make are not taken up by the winder community. On the other hand, perhaps we'd never have heard of flatpak otherwise. It seems