s. This "works" however the buttons are too
large (I think for possible text) and I'm thinking that there must be
a better way.
On Fri, Mar 28, 2008 at 11:05 PM, Facundo Batista
<[EMAIL PROTECTED]> wrote:
> 2008/3/28, Mark Mruss <[EMAIL PROTECTED]>:
>
>
> >
Hi Everyone,
I'm designing a GUI using PyGTK and Glade and at the moment I can't
seem to figure out how to accomplish a few things using the GTK+
toolkit.
I would like to like to have three horizontal panes likes you often
see in IDE or in glade itself. I can't seem to figure out how to
accomplis
Hmm That's an interesting idea Greg. Originally I would have thought
it possible to simply embed a PyGame surface/Window directly within a
PyGTK app as a custom widget (based on a gtk.DrawgingArea) but I'm
running into drawing issues when trying to do that.
I may try what you are suggesting sinc
Hi everyone,
I sent this message to the PyGame mailing list and have not yet
received a response, so I decided that I would try to mine the PyGTK
mailing list for some ideas.
I've been fooling around with the idea of displaying a pyGame "screen"
in a PyGTK window as a way to make a simple tile e