Re: [PyMOL] Selecting a lot of residues

2003-12-03 Thread Lieven Buts
On Wednesday 03 December 2003 22:25, Gwendowlyn S. Knapp wrote: > Maybe I didn't word my question right. I have several proteins (like > 15-20) that i need to do this for and i also have these lists. i was > wanting to see if there was anyway to have pymol read in that list > automatically so i did

RE: [PyMOL] Selecting a lot of residues

2003-12-03 Thread Gwendowlyn S. Knapp
Hi Scott, Thanks for that info. That's what i've been doing. (taken from the manual) Maybe I didn't word my question right. I have several proteins (like 15-20) that i need to do this for and i also have these lists. i was wanting to see if there was anyway to have pymol read in that list automat

[PyMOL] Selecting a lot of residues

2003-12-03 Thread Scott Classen
Hi Gwen, You should really read the manual. Many of these basic questions can be answered by a few minutes of careful reading. One way of doing what you want to do is to make a small script (we will call it script.pml) that loads your PDB and then creates a selection containing all your resid

[PyMOL] mutagenesis

2003-12-03 Thread Eric Zollars
All- I have been attempting to add atoms to proteins that are missing electron density, mostly surface positions. In most cases I have been able to just add an atom or two (Build->Fragment->group); sometimes adding a whole rotamer is required. I have been unable to add a planar guanidino

[PyMOL] Selecting a lot of residues

2003-12-03 Thread Gwendowlyn S. Knapp
Hello everyone: Please excuse this question if it is answered elsewhere. I have a structure that I would like to highlight a lot of residues with a different color and have in a spacefilling mode. These residues are listed in another (text) file. I've been doing the selection manually, but was

[PyMOL] Fog and ray-tracing

2003-12-03 Thread Loic BERTRAND
Hi, I want to generate a ray-traced image with a white background and a very strong fog effect. I tried to play around with the ray_trace_fog, ray_trace_fog_start and fog parameters but could not manage to do it. The image generated through the interface before ray-tracing is way clearer than