Ok I have to agree with you Andy, I also had many crashes with SI.. no dcc
is 100% reliable, that is the nature of software. For me the big difference
is: I knew where to expect a crash in softmage.. like “move operators up
and down the stack=danger.. have a boolean going on? Danger times
To be totally honest, that’s how I had to deal with Softimage/Arnold. I would
sometimes only open a scene and have it crash for no reason. I could never say
Softimage had been a robust experience. After moving to Houdini, it took almost
two years to get rid of my fear to click the wrong thing
Mirko and Fabricio are nailing it with Maya. Can't wait to get access to
the blog and start posting.
I still can't believe how on all of these years speedy service packs do
nothing but unstabilize other libraries for render.
This happened way back when SI2014 came out and a year later they eol.
Please, that's the first thing you do with maya. DOH!.
Artur
;)
2018-03-30 15:19 GMT+02:00 Fabricio Chamon :
> Protip: have 2 maya sessions opened -> Begin working on one of them ->
> wait for the crash -> kill on task manager -> fire up another session ->
> continue work
What I gathered about Maya so far is that every function in one way or
another leads to a hotkey Alt+F4 (the fast option).
Also, when it crashes, I noticed it is faster to kill the process then wait
for all the notifiers to appear (your maya crashed window x 9000). A tip
for you'all.
Artur
hahah that is exactly what I did!! having two maya running :))
damn...
On Fri, Mar 30, 2018 at 3:19 PM, Fabricio Chamon wrote:
> Protip: have 2 maya sessions opened -> Begin working on one of them ->
> wait for the crash -> kill on task manager -> fire up another session ->
Protip: have 2 maya sessions opened -> Begin working on one of them -> wait
for the crash -> kill on task manager -> fire up another session ->
continue work on already opened session while new one loads -> no wait 3
minutes for maya to start -> happyness (?)
This is how I work in maya EVERYTIME.
How do you know when someone is working with maya?
He have his task manager opened non stop for killing the process when it
becomes non responsive...again.. and again..
On Fri, Mar 30, 2018 at 1:09 PM, Laurence Dodd wrote:
> Ive spent the last month or so lighting and
Ive spent the last month or so lighting and rendering in Maya; I was
thinking there would be something in there that made me go "oh yeah!, thats
really good", but no not once.
It felt I was fighting the software the whole time, fighting and waiting.
It's just so slow to do anything, why click once
- select, obj in the scene, move it, crash maya. repeat
- try to got o time in timeline, wait a bit... crash.. repeat
- press F, view port goes completely black. try on couple scenes and even
blank scene with cube.. same thing. see online that there are others with
same issue and you need ot
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