Hi list,
Recently I have encountered with the problem that I cant update UVs and
Usernormals clusters on the mesh.
Situation is here:
I have a some custom op connected to some original geometry ( input ) and
setted on the some result geo ( output ). Work is going in the operator
update callback. To
Thanks guys, GetSource() works well in my case.
>>can't you use the OperatorContext and use either GetOutputTarget ?
It's return the valid cref only in the Execute Command callback, but in the
Operator Update I always get something very empty :-)
Thanks,
-Oleg
Hey Oleg,
most of times, GetSource() with operators returns empty references in cpp.
You can still try it, with some luck, you should get the operator itself
and then by a call to GetParent3DObject() whhat you're looking for.
jo
2012/5/1 Steven Caron
> can't you use the OperatorContext and use
can't you use the OperatorContext and use either GetOutputTarget ? or maybe
use GetSource to get the operator itself and navigate up?
i haven't tried it in c++ but a simple runtime SCOP with this in the Update
callback works...
Application.LogMessage(In_UpdateContext.Operator.Parent3DObject)
# IN
Hi List,
a simple question about custom op. I have a custom op which can has either
1 or 2 input geometries and connected to polymesh of created geo as output
target ( see screenshot ).I need to get name of the global parent (
X3DObject ) of the object on which this operator is applied ( "grid_FR"
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