2011/2/16 Elizabeth Dodd :
> On Tue, 15 Feb 2011 20:56:54 -0500
> Nathan Edgars II wrote:
>
>> Since giving long ground-level ways nonzero layers screws up every
>> place they cross another way, it seems clear what should be done.
>
> -1 is used for rivers commonly over long distances where traced
On Tue, 15 Feb 2011 20:56:54 -0500
Nathan Edgars II wrote:
> Since giving long ground-level ways nonzero layers screws up every
> place they cross another way, it seems clear what should be done.
-1 is used for rivers commonly over long distances where traced and no
idea where the bridges actual
David Murn wrote:
>
> Well, the page seems to contradict itself, suggesting that a tunnel
> under a building is layer=0.
>
Depends if the tunnel goes underground or just through a building while
remaining at ground level (though the latter case might be better described
as covered).
David Mur
On Wed, 2011-02-16 at 01:52 +0100, M∡rtin Koppenhoefer wrote:
> 2011/2/16 Nathan Edgars II :
> >> -1,
> >> http://wiki.openstreetmap.org/wiki/Layer
> > http://wiki.openstreetmap.org/wiki/Key:layer
>
> our wiki is becoming something like the bible: you can find a page for
> every opinion ;-)
Thats
On 2/15/2011 7:52 PM, M∡rtin Koppenhoefer wrote:
2011/2/16 Nathan Edgars II:
-1,
http://wiki.openstreetmap.org/wiki/Layer
http://wiki.openstreetmap.org/wiki/Key:layer
our wiki is becoming something like the bible: you can find a page for
every opinion ;-)
I don't have a big problem with lay
2011/2/16 Nathan Edgars II :
>> -1,
>> http://wiki.openstreetmap.org/wiki/Layer
> http://wiki.openstreetmap.org/wiki/Key:layer
our wiki is becoming something like the bible: you can find a page for
every opinion ;-)
I don't have a big problem with layer=0 being considered "ground
level", but bef
On 2/15/2011 5:38 PM, M∡rtin Koppenhoefer wrote:
2011/2/15 Nathan Edgars II:
Jacek Konieczny wrote:
layer=-1 tells only that the thing is under layer=0 and over layer=-2,
nothing in relation to 'ground level' (some rivers or roads may have
layer=-1 or layer=1 on most of its length).
No, groun
On 15 February 2011 23:11, Nathan Edgars II wrote:
> Jacek Konieczny wrote:
>>
>> layer=-1 tells only that the thing is under layer=0 and over layer=-2,
>> nothing in relation to 'ground level' (some rivers or roads may have
>> layer=-1 or layer=1 on most of its length).
>>
> No, ground level is l
2011/2/15 Nathan Edgars II :
> Jacek Konieczny wrote:
>> layer=-1 tells only that the thing is under layer=0 and over layer=-2,
>> nothing in relation to 'ground level' (some rivers or roads may have
>> layer=-1 or layer=1 on most of its length).
>>
> No, ground level is layer 0. A nonzero layer on
Jacek Konieczny wrote:
>
> layer=-1 tells only that the thing is under layer=0 and over layer=-2,
> nothing in relation to 'ground level' (some rivers or roads may have
> layer=-1 or layer=1 on most of its length).
>
No, ground level is layer 0. A nonzero layer on a ground-level feature is an
e
2011/2/15 Jacek Konieczny :
> On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote:
>> 2011/2/14 Andrew Guertin :
>> > Second, an underground building. Connects to other buildings that are at
>> > ground level and have basements.
>> layer=-1 for the underground building. You could ma
On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote:
> 2011/2/14 Andrew Guertin :
> > Second, an underground building. Connects to other buildings that are at
> > ground level and have basements.
>
>
> layer=-1 for the underground building. You could maybe also try covered=yes
la
2011/2/14 Andrew Guertin :
> Second, an underground building. Connects to other buildings that are at
> ground level and have basements.
layer=-1 for the underground building. You could maybe also try covered=yes
> Third, a building with a courtyard, and a basement that also extends
> below the
Hi Andrew,
I'm not that sure but there seem to be a building:levels:aboveground
besides the building:levels tag. So levels-aboveground=levels below ground?
http://wiki.openstreetmap.org/wiki/OSM-3D#Buildings
Currently we put all 3D "experts" together to make a better roadmap on
what and how to
On Mon, 2011-02-14 at 16:26 -0500, Andrew Guertin wrote:
> I have a few buildings that are not simply at ground level, and I can't
> find how to map them on the wiki.
>
> First off, a skywalk between two buildings. Nothing fancy, although it
> does go over a road.
As said before, use building/bri
Hi,
On 14 February 2011 22:37, Robin Paulson wrote:
> On 15 February 2011 10:26, Andrew Guertin wrote:
>> I have a few buildings that are not simply at ground level, and I can't
>> find how to map them on the wiki.
>>
>> First off, a skywalk between two buildings. Nothing fancy, although it
>> d
On 15 February 2011 10:26, Andrew Guertin wrote:
> I have a few buildings that are not simply at ground level, and I can't
> find how to map them on the wiki.
>
> First off, a skywalk between two buildings. Nothing fancy, although it
> does go over a road.
building=yes
bridge=yes
layer=1
> Secon
I have a few buildings that are not simply at ground level, and I can't
find how to map them on the wiki.
First off, a skywalk between two buildings. Nothing fancy, although it
does go over a road.
Second, an underground building. Connects to other buildings that are at
ground level and have base
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