Re: [OSM-talk] Underground / hovering buildings

2011-02-17 Thread M∡rtin Koppenhoefer
2011/2/16 Elizabeth Dodd : > On Tue, 15 Feb 2011 20:56:54 -0500 > Nathan Edgars II wrote: > >> Since giving long ground-level ways nonzero layers screws up every >> place they cross another way, it seems clear what should be done. > > -1 is used for rivers commonly over long distances where traced

Re: [OSM-talk] Underground / hovering buildings

2011-02-16 Thread Elizabeth Dodd
On Tue, 15 Feb 2011 20:56:54 -0500 Nathan Edgars II wrote: > Since giving long ground-level ways nonzero layers screws up every > place they cross another way, it seems clear what should be done. -1 is used for rivers commonly over long distances where traced and no idea where the bridges actual

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
David Murn wrote: > > Well, the page seems to contradict itself, suggesting that a tunnel > under a building is layer=0. > Depends if the tunnel goes underground or just through a building while remaining at ground level (though the latter case might be better described as covered). David Mur

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread David Murn
On Wed, 2011-02-16 at 01:52 +0100, M∡rtin Koppenhoefer wrote: > 2011/2/16 Nathan Edgars II : > >> -1, > >> http://wiki.openstreetmap.org/wiki/Layer > > http://wiki.openstreetmap.org/wiki/Key:layer > > our wiki is becoming something like the bible: you can find a page for > every opinion ;-) Thats

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
On 2/15/2011 7:52 PM, M∡rtin Koppenhoefer wrote: 2011/2/16 Nathan Edgars II: -1, http://wiki.openstreetmap.org/wiki/Layer http://wiki.openstreetmap.org/wiki/Key:layer our wiki is becoming something like the bible: you can find a page for every opinion ;-) I don't have a big problem with lay

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/16 Nathan Edgars II : >> -1, >> http://wiki.openstreetmap.org/wiki/Layer > http://wiki.openstreetmap.org/wiki/Key:layer our wiki is becoming something like the bible: you can find a page for every opinion ;-) I don't have a big problem with layer=0 being considered "ground level", but bef

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
On 2/15/2011 5:38 PM, M∡rtin Koppenhoefer wrote: 2011/2/15 Nathan Edgars II: Jacek Konieczny wrote: layer=-1 tells only that the thing is under layer=0 and over layer=-2, nothing in relation to 'ground level' (some rivers or roads may have layer=-1 or layer=1 on most of its length). No, groun

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread andrzej zaborowski
On 15 February 2011 23:11, Nathan Edgars II wrote: > Jacek Konieczny wrote: >> >> layer=-1 tells only that the thing is under layer=0 and over layer=-2, >> nothing in relation to 'ground level' (some rivers or roads may have >> layer=-1 or layer=1 on most of its length). >> > No, ground level is l

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/15 Nathan Edgars II : > Jacek Konieczny wrote: >> layer=-1 tells only that the thing is under layer=0 and over layer=-2, >> nothing in relation to 'ground level' (some rivers or roads may have >> layer=-1 or layer=1 on most of its length). >> > No, ground level is layer 0. A nonzero layer on

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Nathan Edgars II
Jacek Konieczny wrote: > > layer=-1 tells only that the thing is under layer=0 and over layer=-2, > nothing in relation to 'ground level' (some rivers or roads may have > layer=-1 or layer=1 on most of its length). > No, ground level is layer 0. A nonzero layer on a ground-level feature is an e

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread M∡rtin Koppenhoefer
2011/2/15 Jacek Konieczny : > On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote: >> 2011/2/14 Andrew Guertin : >> > Second, an underground building. Connects to other buildings that are at >> > ground level and have basements. >> layer=-1 for the underground building. You could ma

Re: [OSM-talk] Underground / hovering buildings

2011-02-15 Thread Jacek Konieczny
On Tue, Feb 15, 2011 at 12:12:34AM +0100, M∡rtin Koppenhoefer wrote: > 2011/2/14 Andrew Guertin : > > Second, an underground building. Connects to other buildings that are at > > ground level and have basements. > > > layer=-1 for the underground building. You could maybe also try covered=yes la

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread M∡rtin Koppenhoefer
2011/2/14 Andrew Guertin : > Second, an underground building. Connects to other buildings that are at > ground level and have basements. layer=-1 for the underground building. You could maybe also try covered=yes > Third, a building with a courtyard, and a basement that also extends > below the

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread Matthias Meißer
Hi Andrew, I'm not that sure but there seem to be a building:levels:aboveground besides the building:levels tag. So levels-aboveground=levels below ground? http://wiki.openstreetmap.org/wiki/OSM-3D#Buildings Currently we put all 3D "experts" together to make a better roadmap on what and how to

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread David Murn
On Mon, 2011-02-14 at 16:26 -0500, Andrew Guertin wrote: > I have a few buildings that are not simply at ground level, and I can't > find how to map them on the wiki. > > First off, a skywalk between two buildings. Nothing fancy, although it > does go over a road. As said before, use building/bri

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread andrzej zaborowski
Hi, On 14 February 2011 22:37, Robin Paulson wrote: > On 15 February 2011 10:26, Andrew Guertin wrote: >> I have a few buildings that are not simply at ground level, and I can't >> find how to map them on the wiki. >> >> First off, a skywalk between two buildings. Nothing fancy, although it >> d

Re: [OSM-talk] Underground / hovering buildings

2011-02-14 Thread Robin Paulson
On 15 February 2011 10:26, Andrew Guertin wrote: > I have a few buildings that are not simply at ground level, and I can't > find how to map them on the wiki. > > First off, a skywalk between two buildings. Nothing fancy, although it > does go over a road. building=yes bridge=yes layer=1 > Secon

[OSM-talk] Underground / hovering buildings

2011-02-14 Thread Andrew Guertin
I have a few buildings that are not simply at ground level, and I can't find how to map them on the wiki. First off, a skywalk between two buildings. Nothing fancy, although it does go over a road. Second, an underground building. Connects to other buildings that are at ground level and have base