On Apr 5, 2007, at 10:23, Éric Fleming Bonilha wrote:
Another thing, now FSocket is being destroyed on my class destructor,
should I destroy it on the end of the execute method, after leaving
the message loop?
You should destroy FSocket at the end of the Execute method.
dZ.
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Do I need to do any other things to make it work right?
Looks OK, except destruction of the component which must be done in the
context of the creating thread, so at the end of your execute method. Use
try/finally.
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