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Title:
Wine doesn't support 5.1 and 7.1 sound
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Wine doesn't support 5.1 and 7.1 sound
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Title:
Wine doesn't support 5.1 and 7.1 sound
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oesn't support 5.1 and 7.1 sound
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(In reply to comment #43)
> (In reply to comment #41)
> patch:
> >
> > diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
> > index 846278e..5ed8d90 100644
> > --- a/dlls/dsound/mixer.c
> > +++ b/dlls/dsound/mixer.c
> > @@ -295,6 +295,7 @@ static inline void cp_fields(const
> > IDirectSoundB
(In reply to comment #41)
> I don't know if this the right thread for this, but I think I fixed a bug in
> the multi-channel code:
>
> The problem was: sound in PES 2010 only partially works: effects work, music
> and commentator doesn't.
>
> Debugging the problem, I noticed that the "cp_fields"
(In reply to comment #41)
> I don't know if this the right thread for this, but I think I fixed a bug in
> the multi-channel code:
>
> The problem was: sound in PES 2010 only partially works: effects work, music
> and commentator doesn't.
>
> Debugging the problem, I noticed that the "cp_fields"
I don't know if this the right thread for this, but I think I fixed a
bug in the multi-channel code:
The problem was: sound in PES 2010 only partially works: effects work,
music and commentator doesn't.
Debugging the problem, I noticed that the "cp_fields" function in
dlls/dsound/mixer.c is calle
** Changed in: wine (Ubuntu)
Status: Incomplete => Confirmed
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(In reply to comment #25)
> Created an attachment (id=32743) [details]
> Output of alsa-info.txt on my ALC889.
>
> Includes "arecord -l" output under the "ARECORD" section.
DAC5 is node 0x25
/* FIXME: setup DAC5 */
spec->alt_dac_nid = 0x25;
spec->stream_analog_alt_playbac
To enhance the multi channels support of winealsa
you also need to enhance the mixer.c to add those "Front", "surround" ,
"center" , "lfe" and "side" playback volume controls
Take a look at the output
WINETEST_INTERACTIVE=1 wine winmm_test mixer
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(In reply to comment #0)
> Winamp with Winamp AC3 Filter 1.01a performs better than Amarok 1.4.
> Also the very old game Starcraft has support for surround.
> Therefore please give more importance to the following:
>
> Allow DirectSound acces to Alsa, for the rear left, rear right, center and
> wo
(In reply to comment #36)
>
> -older games that rely much on multichannel to inform the player of the
> position of things all around like: Counter Strike, Star Trek Armada II,
> Homeworld 1 2, Giants - Citizen Kabuto, Command and Conquer 1 2 3
Those 3D game work best work with headphone when you
Applications that have support 5.1 channel support, work only with Wine
and I also need because they work better than GNU/Linux applications for
a specific task:
-WinampAC3Filter plugin for Winamp (Winamp is the only application that
has a decent playlist with perfectly optimized controls imho - I
(In reply to comment #34)
> A lot of people still have a Realtek ALC650 sound card so please support
> multichannel for it too (for example I have a VIA KT333 chipset including it).
>
> Thank you for your growing interest.
it the application does not provide 6 channels (e.g. openal only pan the
f
A lot of people still have a Realtek ALC650 sound card so please support
multichannel for it too (for example I have a VIA KT333 chipset
including it).
Thank you for your growing interest.
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That accelerated alsa driver for emu10k1 only provide stereo control of
those hardware mixing volume controls provided by snd-emu10k1 similar to
http://git.alsa-project.org/?p=alsa-
tools.git;a=blob;f=hwmixvolume/hwmixvolume
It actually playback different openal mono source through different
subd
> you need to setup the parameters in .alsoftrc for those openal games if you
> are
> using openal-soft in linux
I certainly did that, and I've tried various configurations. I must have got it
correct if it works in UT3. Surround also works in native games like Doom 3,
Quake 4, and Prey. I even
(In reply to comment #2)
> Amazingly this bug doesn't seem to have been filed before (support request for
> multi-channel audio) so correcting the details to make more sense. This isn't
> likely to be done for a while thought due to a) drivers not being that great,
> b) EAX missing entirely from dr
(In reply to comment #18)
> Thanks Raymond.
>
> > Doesn't UT3 use OpenAL?
> Just took a look at the OpenAL WikiPedia page, and it does. So does UT2004
> though, but that didn't work.
>
> I noticed BioShock was on the list, so I tried a BioShock demo I downloaded
> ages ago. It had an option for 5
(In reply to comment #27)
> Alsa works very well with multi-channel. I would take a look at the alsa
> sources for this alsa program that works out of the box:
>
> speaker-test
>
> I am not a c/c++ programmer so I leave it to you.
ALSA require sound card to use "surround40" , "surround51" to pl
(In reply to comment #27)
> Alsa works very well with multi-channel.
Nobody has said otherwise. multi-channel != multistreaming, and
multistreaming is already possible if you have multiple output devices
(which I previously mentioned). Raymond is talking about multistreaming
between the read analo
Alsa works very well with multi-channel. I would take a look at the alsa
sources for this alsa program that works out of the box:
speaker-test
I am not a c/c++ programmer so I leave it to you.
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...implement a new model "6stack-dig-fronthp"... how hard can it be...
I started looking through my kernel's source at
sound/pci/hda/patch_realtek.c... I don't think I'm able to make those
modifications. At least, not without lots of trial and error, and
spending crazy amounts of time trying. I ha
Created an attachment (id=32743)
Output of alsa-info.txt on my ALC889.
Includes "arecord -l" output under the "ARECORD" section.
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Title:
Wine doe
alsa seem only implement the capture devices only
do you have additional capture device (hw:0,2) ?
arecord -l
Take a look at block diagram of alc889 datasheet and the codec-info
section in the output of alsa-info.sh
Ten DAC channels support 16/20/24-bit PCM format for 7.1 sound playback, plus
As per the image attached above, I discovered that multistreaming on my
motherboard is possible under Windows 7. The options only became
available when I had the headphones physically connected. However, I
have yet to figure out any way to achieve the same thing under my Ubuntu
10.04 system. I've b
Created an attachment (id=32732)
Multistreaming under Windows
Windows 7 multistreaming via Realtek ALC889, as found on a Gigabyte
X58A-UD9 motherboard.
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The "Multistreaming" option of realtek and idt codec is similar to the
"Independent Headphone" switch in snd-hda-intel if you are using VIA HDA
Codec
http://www.viaarena.com/forums/showthread.php?t=41015
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I have no idea. I suppose I would have to load up Windows and hunt
around to see if it's possible. I know the Windows configuration
software that came with my motherboard doesn't look quite like the one
in the picture.
Definitely under PulseAudio I can tell Xine to play to iec958 (eg. Dolby
Digita
according to the pdf , second audio source through front panel
headphones can be accessed through dsound
does your snd-hda-intel provide this independent headphone device ?
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Thanks Raymond.
> Doesn't UT3 use OpenAL?
Just took a look at the OpenAL WikiPedia page, and it does. So does UT2004
though, but that didn't work.
I noticed BioShock was on the list, so I tried a BioShock demo I
downloaded ages ago. It had an option for 5.1... looked promising, but
again no succ
(In reply to comment #13)
> I've got plenty of other games I could try, but that's it for now. Very
> curious
> to know what's so special about UT3.
Doesn't UT3 use OpenAL?
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http://www.intel.com/support/motherboards/desktop/sb/cs-020642.htm
Those are motherboard with only 3 audio jacks at rear panel
Take a look at videos
For example, you can listen to one audio source through the back panel speakers
and a second audio source through front panel headphones or speak
I don't think I've ever used a sound card that required retasking the
input jacks as outputs for additional channel outputs, but would assume
it would entirely be taken care of in ALSA.
I suspect (as far as Windows software goes) only driver utility software
would need this functionality, and WINE
wine need to implement dsound 's speaker-configuration to find out your
speaker arrangement is 2.0 , 4.0 , 5.1 and 7.1 from Sound Preference and
use alsa's analog front , surround40, surround51 and surround71 devices,
iec958 for digital audio pass through coxial/spdif to your digital
receiver, hdmi
I've spent most of today looking into this. All testing was against wine
1.3.10.
My system uses a Gigabyte X58A-UD9 MB with on-board Realtek ALC889 sound
connected to a Logitech Z-5500 5.1 system via analogue, and I'm running
Ubuntu 10.04.
Under the Sound Preferences Hardware tab, I have selected
Thank you for posting this bug.
What version of Ubuntu & WINE were you using?
Does this occur in newest WINE?
** Changed in: wine (Ubuntu)
Status: Triaged => Incomplete
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** Changed in: wine (Ubuntu)
Importance: Undecided => Low
** Changed in: wine (Ubuntu)
Status: New => Triaged
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** Changed in: wine
Status: Unknown => Confirmed
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Public bug reported:
Binary package hint: wine
Wine currently only support stereo sound. It would be great to have more
channels and get 4.0, 5.1 or more.
** Affects: wine
Importance: Unknown
Status: Unknown
** Affects: wine (Ubuntu)
Importance: Undecided
Status: New
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