If I understand correctly, that approach requires an intermediate bytecode
either from Java or from .NET to finally create sourcecode.
Alas, in the OP's case the best we can get would be native machine code (being
different for x64, i386, arm, etc) so the parser wouldn't be able to stick to
one
Doing some research, i found something relevant: http://razum.si/automagical/
It's not the same, but uses the same principle i've thought, declaring some
rules about when finding a class declaration, translate; etc. Shouldn't be that
hard, for a good declarative programmer (i'm not one, not even
Hello everyone!
GLib.File provides a 'delete' method to delete files and empty folders.
I need to delete a non empty folder so I thought of a recursive method
like this:
bool remove_directory (string path) {
bool flag = false;
var directory = File.new_for_path (path);
var enumerator = d
You obviously can't, but you can do the following:
string file_name = file_info.get_name ();
var file = directory.get_child (file_name);
And after that, you can call file.delete().
Regards,
Victor.
On vie, sep 21, 2012 at 1:07 , D.H. Bahr wrote:
Hello everyone!
GLib.File provides a 'delete'
My last message was incomplete. I meant that you can't get a GLib.File directly
from a GLib.FileInfo object, but you can do it using the way I suggested.
Hope this helps.
On vie, sep 21, 2012 at 1:07 , D.H. Bahr wrote:
Hello everyone!
GLib.File provides a 'delete' method to delete files and e
On 09/21/2012 09:07 PM, D.H. Bahr wrote:
> Hello everyone!
>
> GLib.File provides a 'delete' method to delete files and empty folders.
>
> I need to delete a non empty folder so I thought of a recursive method
> like this:
>
> bool remove_directory (string path) {
> bool flag = false;
> var