Re: Punch hole logic in gl-renderer in weston

2024-01-23 Thread Marius Vlad
Hi, Work towards adding this functionality is discussed at https://gitlab.freedesktop.org/wayland/weston/-/merge_requests/1258 On Tue, Jan 23, 2024 at 01:13:20PM +, Namit Solanki (QUIC) wrote: > Hi Weston team, > > For the use cases where the GPU composed output (output of > gl-renderer)

Punch hole logic in gl-renderer in weston

2024-01-23 Thread Namit Solanki (QUIC)
Hi Weston team, For the use cases where the GPU composed output (output of gl-renderer) is on top (higher z order) of a layer (layer has lower z order and layer is composed by Display Processing unit), do we have a punch hole logic implemented in gl-renderer or Weston so that layer is visible