Hm, seems to behave as with the commit before. Only tested the map description
edit box, but long inputs still crash and I seem to be able to input ... well,
at least very long texts.
On a side note: Tab key has a strange order in that dialog.
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https://code.launchpad.net/~widelands-dev/widela
YOu're right, somebody leaning endlessly on a key will eventually crash it,
because there are no word breaks for splitting the text into separate textures.
I have brought back the limit and fixed it for the Multilineeditbox - the bug
there was that we forgot to square the texture size.
I haven'
The proposal to merge lp:~widelands-dev/widelands/bug-1627374-chat-input into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1627374-chat-input/+merge/345457
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Your team Widelands Developers is re
OK, let's do that.
New bug: https://bugs.launchpad.net/widelands/+bug/1772076
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/bug-1627374-chat-input/+merge/345457
Your team Widelands Developers is requested to review the proposed merge of
lp:~widelands-dev/widelands/bug-1
I am not quite sure what to make out of this branch. If I guess right, that
means that text in editboxes should be able to become as long as I want.
However, when typing long texts I get (both here and in trunk):
Texture (2051, 18) too big! Maximum size is 2048.
terminate called after throwing a
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