Re: [1/3] [d3d8] Add testcase for IDirect3DDevice8::CreateImageSurface

2008-07-08 Thread H. Verbeet
2008/7/7 Tobias Jakobi [EMAIL PROTECTED]: The test doesn't get run this way. If it did it would fail of course, so you should either submit the test after your second patch, or put the ok that tests the pool type inside a todo_wine block and remove it again in your second patch.

[1/3] [d3d8] Add testcase for IDirect3DDevice8::CreateImageSurface

2008-07-08 Thread Tobias Jakobi
Intended, see patch 2/3 - the testcase is activated there (since it pass then).

Re: [1/3] [d3d8] Add testcase for IDirect3DDevice8::CreateImageSurface (correct)

2008-07-08 Thread H. Verbeet
Looks ok to me.

[1/3] [d3d8] Add testcase for IDirect3DDevice8::CreateImageSurface

2008-07-08 Thread Tobias Jakobi
Posted a alternate version of the patchset to wine-patches, now using todo_wine and activating the testcase in the first patch. Patch no. 3 didn't change though, but I reposted it anyway. Greets, Tobias