On 22/11/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
I noticed that loadVertexData already disables stream sources that aren't
available in the current draws, while loadNumberedArrays doesn't. Do we need
unloadVertexData at all? Or are non-drawing operations or drawStridedSlow
affected by arra
Hi Henri,
I think you wrote unloadVertexData and unloadNumberedArrays. If I remember
correctly those were needed to deactivate stream sources so they do not make
issues in future draws where they shouldn't be active(3dmark2003 vbo
performance regression).
I noticed that loadVertexData already d