Am Donnerstag 12 April 2007 17:01 schrieb Tom Wickline:
> On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > I guess some hl2 timedemos may be good too
>
> Was this what you had in mind? :
> http://www.hocbench.com/hl2.html
I don't think we need anything that complex really. I think just a
Am Donnerstag 12 April 2007 16:57 schrieb Tom Wickline:
> On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > > Nvidia SDK D3D Demos?
> > > Nvidia SDK OpenGL Demos?
> >
> > I don't think SDK demos are good performance benchmarks for overall
> > performance. They can find bottlenecks, but not
On 4/12/07, Tom Wickline <[EMAIL PROTECTED]> wrote:
Performance Mark 5.0
Lets kick in 6.1 as well.
http://wiki.winehq.org/BenchMark-0.9.6?action=AttachFile&do=get&target=PerformanceTest6.1.png
--
Tom Wickline
Respectable computing - Linux/FOSS
On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
I guess some hl2 timedemos may be good too
Was this what you had in mind? :
http://www.hocbench.com/hl2.html
--
Tom Wickline
Respectable computing - Linux/FOSS
On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Nvidia SDK D3D Demos?
> Nvidia SDK OpenGL Demos?
I don't think SDK demos are good performance benchmarks for overall
performance. They can find bottlenecks, but not predict how good something is
for games.
They could show which features wo
> Nvidia SDK D3D Demos?
> Nvidia SDK OpenGL Demos?
I don't think SDK demos are good performance benchmarks for overall
performance. They can find bottlenecks, but not predict how good something is
for games.
They could show which features work in Wine / Cedega, but I think that would
be unfair
Am Donnerstag 12 April 2007 16:22 schrieb Tom Wickline:
> On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> > But I agree with Henri that a Direct3D performance comparison will be
> > much more interesting.
>
> Well were all three in agreement, I believe a well rounded benchmark
> review is
Tom Wickline napsal(a):
On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
But I agree with Henri that a Direct3D performance comparison will be
much
more interesting.
Well were all three in agreement, I believe a well rounded benchmark
review is in order ;)
Some test software:
Disk
On 4/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
But I agree with Henri that a Direct3D performance comparison will be much
more interesting.
Well were all three in agreement, I believe a well rounded benchmark
review is in order ;)
Some test software:
Disk I/O Memory:
Performance Mar
> Tbh, I don't think an OpenGL performance comparison is particularly
> interesting in the first place.
Though the interesting thing is that I did my own native Linux vs native MacOS
vs Wine benchmarks with glExcess a few days ago. I got pretty much the
opposite result. Granted, my benchmarking c
On 12/04/07, Tom Wickline <[EMAIL PROTECTED]> wrote:
Those guys ran 5 game test and Wine's performance is clearly superior
to that of Cedega on benchmarks where Wine was run, they give no
details of the Wine configuration, So I can only presume it's a
default setup. And since there *trying* to pa
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