Deploying Single-user 4D options...

2017-04-02 Thread Robert ListMail via 4D_Tech
I normally design and deploy via Mac but I have a need to deploy a very small 
and simple app to be run on a windows computer. I know I have unlimited desktop 
and all dev tools for Mac but not Windows. Is there a way to deploy without 
purchasing another Windows (4D Dev Pro) environment or without purchasing a 
standalone license for 4D for that one windows box? What are my options? As I 
recall interpreted is free and compiled is not...

Thanks,

Robert

Sent from my iPhone
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Re: 4D Write Pro using expressions with XML merge file (or JSON)

2017-04-02 Thread bernard--- via 4D_Tech
Koen,

4D does not handle dot notation (not quite true : see 
http://doc.4d.com/4Dv16/4D/16/QUERY-BY-ATTRIBUTE.301-3036512.en.html 
) ; I 
have written a component published on jan 12

This component emulates 4D standard commands for objects such as OB Set or OB 
Get to add access to properties or sub-objects by path with dot notation.
It has been clearly inspired by OBJ_Module of Cannon Smith but differs by :
- it emulates standard commands and does not have commands by type
- it resolves paths with arrays elements
- it gives some advanced controls such as search in an array by the value of a 
property.
It does not intend to replace all functions of OBJ_Module.
You can download it here 
.
Method OBJ_Test gives several operational examples ; some functions are not yet 
implemented.

For this thread, I separate setter and getter ; the two commands have same 
syntax and you can copy the setter, change one letter and have the getter 
 OBJ_Set(MyObject;"MyPath";->MyValue)
 ... do something
 OBJ_Get(MyObject;"MyPath";->MyValue)

Direct access to the post where you can download the component : 
http://forums.4d.fr/Post//18896257/1/  

Cannon Smith has also added this feature in its component.

Cordialement,

Bernard Escaich


> Le 29 mars 2017 à 11:24, Koen Van Hooreweghe via 4D_Tech 
> <4d_tech@lists.4d.com> a écrit :
> 
> Hi Piotr,
> 
> I would advise JSON or rather 4D objects. 4D objects and JSON are not exactly 
> the same, but very closely related. JSON is actually a text representation of 
> a 4D object. The 4D debugger handles objects nicely too. You can store your 
> data into a 4D object and then retrieve the values in your 4D Write area 
> using your proposed commands. Unfortunately there is no dot notation (yet) 
> available. 
> But if your needs are not too complex, you could easily implement a basic 
> version yourself.
> 
> HTH
> Koen
> 
> Op 29-mrt.-2017, om 09:02 heeft Piotr Chabot Stadhouders via 4D_Tech 
> <4d_tech@lists.4d.com> het volgende geschreven:
> 
>> Has anybody already done "my new way" and have experience with this?
>> Does this make sense or is there a better way to do this?
>> Is JSON for example a better alternative over XML?
> 
> 
> 
> 
> Compass bvba
> Koen Van Hooreweghe
> Kloosterstraat 65
> 9910 Knesselare
> Belgium
> tel +32 495 511.653
> 
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