Re: New network layer update

2018-05-02 Thread Jeffrey Kain via 4D_Tech
We plan to upgrade to 64-bit this summer. Not sure which version yet... 
probably stick with 16.3 HF2 through the end of the year since it's so solid.

Is anyone out there running ALP v10 on 64-bit Mac clients using the old API? If 
so, how was the transition?

--
Jeffrey Kain
jeffrey.k...@gmail.com

> On May 2, 2018, at 5:39 PM, Jody Bevan via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> Jeff:
> 
> I gather that if this continues for a few weeks, that you will switch to 
> 64bit clients?
> 
> Jody

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Re: New network layer update

2018-05-02 Thread Jody Bevan via 4D_Tech
Jeff:

I gather that if this continues for a few weeks, that you will switch to 64bit 
clients?

Jody

> On May 2, 2018, at 3:16 PM, Jeffrey Kain via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> We flipped the switch on our production server at midnight this morning and 
> ran all day. We peaked at 614 simultaneous users and probably between 4000 
> and 4500 processes. 
> 
> We had no performance alarms trigger and had no complaints from end users 
> about speed.  Early indications are that the server is making much better use 
> of available CPU resources (cores), and that triggers are more responsive due 
> to the reduced load on "Core 0".
> 
> 4D/4D Server 16.3 HF2 build 221345. 64-bit Windows server (Server 2012), 
> 32-bit Mac clients (macOS 10.12.6 and 10.13.4) and 32-bit Windows clients 
> (Windows Server 2008R2 x64).
> 
> Jeff
> 
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RE: New network layer update

2018-05-02 Thread Stephen J. Orth via 4D_Tech
Jeff,

Great news...please keep us posted!

Congrats!


Steve

*
  Stephen J. Orth
  The Aquila Group, Inc. Office:  (608) 834-9213
  P.O. Box 690   Mobile:  (608) 347-6447
  Sun Prairie, WI 53590

  E-Mail:  s.o...@the-aquila-group.com
*
-Original Message-
From: 4D_Tech [mailto:4d_tech-boun...@lists.4d.com] On Behalf Of Jeffrey Kain 
via 4D_Tech
Sent: Wednesday, May 02, 2018 4:16 PM
To: 4D iNug Technical <4d_tech@lists.4d.com>
Cc: Jeffrey Kain 
Subject: New network layer update

We flipped the switch on our production server at midnight this morning and ran 
all day. We peaked at 614 simultaneous users and probably between 4000 and 4500 
processes. 

We had no performance alarms trigger and had no complaints from end users about 
speed.  Early indications are that the server is making much better use of 
available CPU resources (cores), and that triggers are more responsive due to 
the reduced load on "Core 0".

4D/4D Server 16.3 HF2 build 221345. 64-bit Windows server (Server 2012), 32-bit 
Mac clients (macOS 10.12.6 and 10.13.4) and 32-bit Windows clients (Windows 
Server 2008R2 x64).

Jeff


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New network layer update

2018-05-02 Thread Jeffrey Kain via 4D_Tech
We flipped the switch on our production server at midnight this morning and ran 
all day. We peaked at 614 simultaneous users and probably between 4000 and 4500 
processes. 

We had no performance alarms trigger and had no complaints from end users about 
speed.  Early indications are that the server is making much better use of 
available CPU resources (cores), and that triggers are more responsive due to 
the reduced load on "Core 0".

4D/4D Server 16.3 HF2 build 221345. 64-bit Windows server (Server 2012), 32-bit 
Mac clients (macOS 10.12.6 and 10.13.4) and 32-bit Windows clients (Windows 
Server 2008R2 x64).

Jeff


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