Hi Mike (Tintner),

You've often made bold claims about what "all AGIers" do or don't do. This
is despite the fact that you haven't met me in person and I haven't revealed
many of my own long term plans on this list (and I'm sure I'm not the only
one): you're making bold claims about *all* of us, without actually knowing
what we're *all* doing. When you first joined the group, I tried to point
out that many AGI and AI people are trying to do the very thing that you
claim we aren't doing (and many others have similar done likewise). Please
don't talk about "all AGIers" until you have met every single one.


Anyway, for the point of discussion I thought I'd give your "ideas" a moment
and actually try your suggestions.

You sometimes you talk about the grand goals of AGI and complex human
behaviours, as though you're the only one who sees this. This isn't
necessary, most of us share such goals - I can see this in the work of any
researcher in the area. These grand goals, however, are quite difficult and
it will take time to get there. What we need is a plan on how to get there,
and some kind of easier-to-reach stepping stones along the way. These
stepping stones are what characterizes most current research... steps, that
I believe clearly point towards the long term objective. You seem to think
that these steps have nothing to do with the real problem.

It appears that you view artistic acts as the crucial problem of
intelligence.

So let us look at free association, as you have recently done. I found your
free association lists silly and nonsensical. For example, in one list you
"free associate" nose with Afghanistan and oxygen with eyes. They seem silly
because the association depends on some hidden steps (that you only
explained later). I think the lists would be a lot better if you made the
steps explicit. (e.g., replace oxygen-eyes with something like
oxygen-invisible-eyes or oxygen-everywhere-visible-eyes, or whatever it was
that you were thinking).

Okay. So, let's keep it simple. Let's do free association where each step
has to make some kind of sense, and where we only deal with single words.
Surely this is a sensible stepping stone to AGI?


Well, as Matt said, this actually turns out to be quite simple.

I've put together a "free association" machine. Give it a fairly common
word, and it will free-associate from there to create a list of 15 words.

http://www.comirit.com/freeassoc/

Every single list will be unique. Every single list combines randomness with
structure. Every list crosses domains, and if you compare the first word to
the last word (in light of the words in-between) you see that a very
original kind of analogy has apparently taken place. This is, as far as I
can tell, what you've been talking about.

But this isn't AGI. This isn't even interesting AI. I hope that you're also
ready to give your own argument for why it isn't AGI.

The thing is, however, that something like this free association machine
seems to be the very thing that you're pointing to. A similar approach can
be used to generate somewhat-structured and somewhat-unstructured drawings
like on that imagination3 site that you thought could be the basis of a
mathematical formalization.

(I'm not going to tell you how it works - it uses a very dirty trick - the
point is, though, that it gives the appearance of intelligence and seems to
do what you want it to do)

It didn't take me long to put this together - in fact, the hardest bit was
just working out how to upload it to my server.

I think creativity and artistic expression are poor choices for exploring
AGI, they are too subjective to be measured and it seems easier to fool
people into thinking a pattern looks creative and artistic than it is to
create a pattern that solves some measurable problem. However, when I begin
to speculate what I would need to do to improve the free association machine
to make it into an interesting piece of AI, I find that logics,
probabilistic logics, evolutionary learning, search, complex systems,
structure mapping, neural networks would all jump out as interesting avenues
to explore. 

In other words, creativity and artistic expression bring us to EXACTLY the
same core problems; but in a domain that seems to me to be less amenable to
productive, measurable or even profit-generating research. It certainly
isn't a given that creativity and art is the only approach to AGI. In fact,
after we get over that very first hurdle of making something appear to be
artistic, we're at exactly the same problems that are encountered in every
other problem domain: problems of learning and building problem-solving
representations automatically - the very problems that motivate AGI
researchers every day.

So, I tried your suggestion. After getting past that first step of writing
the version-zero free associator, I found myself in exactly the same place
as I was before and facing exactly the same problems, but in a problem
domain that is less useful that what I was already working in.


I also think this program highlights the fact that you really should learn
computer programming before criticising what we do. You jump from describing
problems that seem laughably trivial (in a certain light) and then try to
relate this to the big challenges (that we're all fully aware of and trying
to solve). With no middle-ground-problems, your comments sound like you
don't really understand the situation yourself. If you wanted to offer
something useful, rather than simply being argumentative, then an
understanding of what is and isn't achievable in computer languages would
help you understand the real challenges in AGI, and let you formulate
meaningful stepping stones.

-Ben




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